Idea for noobs

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Idea for noobs

Postby Onep » Sun May 01, 2016 5:11 am

I get so sick of seeing all the shitty nabs cry about how they're all going to get raided in the MINIMUM 14 hours of constant camping that it takes to knock over their useless claim. They cry every change regardless. Even when siege is nerfed and made more time consuming. They're insatiable and won't be happy until it's literally impossible. And then they'll cry about how they can't stop from being griefed by the players who abuse the indestructible mechanics.

If a bit of hyperbolic satire doesn't drive that point across, I hope this does.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Idea for noobs

Postby Hasta » Sun May 01, 2016 5:18 am

Onep wrote:If a bit of hyperbolic satire doesn't drive that point across, I hope this does.


I have serious doubts about half of the cries you've mentioned not being a not-so-hyperbolic attempts at satire; however, both points are valid - from polar views on the gameplay: one of the "peaceful farmville" player, other -- a hard-core "domination or bust" no-lifer. I repeat, both are vaild, objectively and personally for me.

Some hardcores should try to remember what was it being a newbie without a clue in a game where all others seem to know how to harm you and not hesitate to do so.

Some newbies should really read that "Developers' thoughts on PvP" thread.

So, that's that. The conflict exists, and somehow brings balance; unless developers start to favor one point or another. Judging by the recent posts on this forum, the scales are noticeably tipped in favor of "peaceful newbies".
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Re: Idea for noobs

Postby Hourai_Chimes » Sun May 01, 2016 5:37 am

Brinksmanship of the rules and Strawman argument, best way to think they are safe from criticisms and mods.¦]

With all of the false theatrical of sympathies of the noobs, has anyone actually got off their ass and played a factionless noob? Also, I know for sure that most people arguing for noobs don't even understand what they think when playing the game. :lol:

ChildhoodObesity wrote:this being said i think we need to introduce a separate world for noobs-


And here is where the suggestion gets a sudden heart attack and dies. -.-\
Last edited by Hourai_Chimes on Sun May 01, 2016 7:18 am, edited 1 time in total.
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Re: Idea for noobs

Postby Onep » Sun May 01, 2016 7:12 am

Image
Image
ALL NABS MUST DIE
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Idea for noobs

Postby Hasta » Sun May 01, 2016 7:20 am

There. An example of an innocent clueless newbie being made into a pawn in boredom-induced lazy forum games of the so-called "veterans".
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Re: Idea for noobs

Postby Hourai_Chimes » Sun May 01, 2016 7:28 am

There is a reason for this, the scent system is a placeholder. ¦]
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Re: Idea for noobs

Postby ssaaaax » Sun May 01, 2016 12:01 pm

what is this?...
NaoWhut wrote:In all honesty i suicided to dole
on purpose.

NaoWhut wrote:THE WEAK WILL ALWAYS BE AT THE MERCY OF THE STRONG XD

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Show this to 10 friends or the rake will get you.
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Re: Idea for noobs

Postby shubla » Sun May 01, 2016 2:02 pm

TeckXKnight wrote:Why is there so much shitposting today?

what
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