World Re-sets in other MMO

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Re: World Re-sets in other MMO

Postby borka » Fri Jul 22, 2016 2:55 am

i play on 3 accounts with 15+ chars ... no murder alts, no botting ... you've been to my main place in w7 and you know people i know ... and why shouldn't i have a full industry as a hermit ? Shouldn't a Hermit have protective walls or good crafted curios? Or run a full farm on another char?
Or just chars for claiming purposes? And does that keep me away from socialising? For sure it's neither my usage of Alts or my friendly supportive playstyle that made ppl in my area quit over time ... btw. the work is the same ... the difference is you do it all yourself ... ;)

... i don't get your stance (especially when looking at w7 EC and MC)
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Re: World Re-sets in other MMO

Postby LadyGoo » Fri Jul 22, 2016 3:48 am

borka wrote:i wonder why i still have fun being in the same area since minute one of W7 and still maintain the village build in the first weeks ...
... it's more the way of others playing than lack of content that make many players go away ...


Blaming the game mechanics flaws on the players did not appeal to even the devs.
Moreover, there are a lot of ghost towns and hermitages all around the world. It does not look like they have botted their way all the way down to the end-game content either. Factions are bored because most of their members have been playing since W2-3 and there is nothing dramatically new. This is why so many people want something more radical like kingdoms.
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Re: World Re-sets in other MMO

Postby borka » Fri Jul 22, 2016 4:28 am

come on you know exactly what i'm talking about in my quote ... anyways i've said what i had to say and as i'm not playing hafen anyways i have no saying in this ...
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Re: World Re-sets in other MMO

Postby ven » Fri Jul 22, 2016 4:42 am

borka wrote:i play on 3 accounts with 15+ chars ... no murder alts, no botting ... you've been to my main place in w7 and you know people i know ... and why shouldn't i have a full industry as a hermit ? Shouldn't a Hermit have protective walls or good crafted curios? Or run a full farm on another char?
Or just chars for claiming purposes? And does that keep me away from socialising? For sure it's neither my usage of Alts or my friendly supportive playstyle that made ppl in my area quit over time ... btw. the work is the same ... the difference is you do it all yourself ... ;)

... i don't get your stance (especially when looking at w7 EC and MC)

I was a hermit most of the time too and, like you, I used alts to help people around so that they wouldn't quit. But even so, I think many of our problems come from them. We and a dozen other hermits may play nice, but alts are a great source of harm for the game and I'd give up my convenient hermitting if that means people have to pay for each account they play with.
I do think it's possible to live comfortably with a single character in this scenario, and everyone should have the right to do that, but I also think it isn't good when it's easy to set up hermitages that rival fully manned villages. And that leads to other issues, like people complaining that "the only thing worth trading are sub tokens because everyone already has everything", or that "raiding is pointless because of alt vaulting so we just want to grief and cause damage".
So when trade is almost unnecessary, villages completely so, and pvp so casual and risk-free that it's everywhere, what kind of game we're left with? I'm fine with that personally, but I don't think it's good for the game. Besides, there's no way to curb botting without curbing alts.
My point is that with alts everything becomes meaningless and they make the game progress too fast, which leads to worlds that become stagnant too quickly.
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Re: World Re-sets in other MMO

Postby Pickard » Fri Jul 22, 2016 10:20 am

ven wrote:My point is that with alts everything becomes meaningless and they make the game progress too fast, which leads to worlds that become stagnant too quickly.

So if I want to be a top miner, I cant forage at all? Its simply doesnt work like you say.
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Re: World Re-sets in other MMO

Postby ven » Fri Jul 22, 2016 3:59 pm

You can be a top miner and a forager, you'd just have to use the same character for that.
Or you could buy a second account. The suggestion is just to reduce the influence of alts, not to the remove them completely because that's impossible.
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Re: World Re-sets in other MMO

Postby Ysh » Fri Jul 22, 2016 4:08 pm

I will not play this game if I pay for each account.
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Re: World Re-sets in other MMO

Postby Kaios » Fri Jul 22, 2016 4:21 pm

Ysh wrote:I will not play this game if I pay for each account.


I don't know, it seems like a fair option to me. It is true that alt characters do remove a lot of the risk that comes along with this game including the permadeath aspect of it. Players will never stop using multiple characters if there is an advantage for doing so but I think it's more than reasonable to charge a player a modest fee for this in order to bring back some of that risk involved.

Doesn't matter to me in what way they figure out how to do it, they can charge per account but I see that as unnecessary when you already need to have either a verification or subscription (or both) on an account in order to get the most benefit out of it, I think the better option might be charging for more character slots since most players are creating characters on the accounts they have subscriptions on.
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Re: World Re-sets in other MMO

Postby Ysh » Fri Jul 22, 2016 4:39 pm

Kaios wrote:
Ysh wrote:I will not play this game if I pay for each account.


I don't know, it seems like a fair option to me. It is true that alt characters do remove a lot of the risk that comes along with this game including the permadeath aspect of it. Players will never stop using multiple characters if there is an advantage for doing so but I think it's more than reasonable to charge a player a modest fee for this in order to bring back some of that risk involved.

Doesn't matter to me in what way they figure out how to do it, they can charge per account but I see that as unnecessary when you already need to have either a verification or subscription (or both) on an account in order to get the most benefit out of it, I think the better option might be charging for more character slots since most players are creating characters on the accounts they have subscriptions on.

It is fair, sure. But it is drastically changing game for use case that I prefer to play it. I did not play last world when you ''can only have single character'' because of sub fee. Whether or not is it good for game is not what I can say, but for me personally I will have nothing to do with game if I am limit to single account. Also, feel free to charge for character slot if account is still free. I think this does not doing anything to affect me.

This is also assuming game is in state it is in right now July 22 2016. I think probable changing can be made to mechanic to change the mind, but this is whole other topic.
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Re: World Re-sets in other MMO

Postby LadyGoo » Fri Jul 22, 2016 5:28 pm

Kaios wrote:
Ysh wrote:I will not play this game if I pay for each account.


I don't know, it seems like a fair option to me.
It is not, as far as we have players that cannot afford the monthly sub. In simple words, low online will cause the subscribing people to leave, since it is only the people that generate some content after you have reached in-game goals.
So, "no" to anything that may affect the online in a bad way. Having a world with single characters will not lead to higher online. There will be no fights happening, no trades either.
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