Instead of removing them. Change the formula of how they impact on your combat performance.
Make it affect less. There would still be some bonus if you have 500 uac instead of 300, but that would be far less than what it currently is.
blank wrote:So con and str should be left alone and there should be some low (250 or 500?) for ua and mc (or maybe a bit higher for mc because its kinda weak when all restorations depend on ua and ua attacks are better for making openings, maybe no cap for mc?)? and like 1K for agi? maybe a stat cap for certain stats, which seem op when compared to other stats should be capped and stats like con and str and armor class, which determine just damage should be left as they are? agi and ua seem (I think they are) like the most dangerous (OP) stats. I think it could make combat more or less better balanced, but for sure be better than this what we have currently.
wrong. restorations are not depended on ua, sorry to say unless u mean just flex..
http://imgur.com/a/2a17p
Potjeh wrote:Replace stats with combat credos and fresh alts will be useless.
Potjeh wrote:Exactly, fuck infinite grind where only bots can compete.
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