stop bumping this

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Daily reminder that death should not boost your stats

Postby noindyfikator » Tue Nov 14, 2023 6:58 am

Robben_DuMarsch wrote:
Nightdawg wrote:Day 17

And the "hunger catch-up mechanic" that is meant to prevent sweaty no-lifers from snowballing too hard still does exactly the opposite


Image

The same person who designed hunger as a time-gate feature to help casuals also designed this :lol:



It's really difficult to say that hunger is designed in any way
User avatar
noindyfikator
 
Posts: 1452
Joined: Fri Jul 15, 2011 11:10 am

Re: Daily reminder that death should not boost your stats

Postby Nightdawg » Wed Nov 15, 2023 1:23 am

loftar wrote:Just to be clear, I haven't seen the hunger reset as "making death not punishing", but rather just as a small nice thing just to get you started.


Day 18

Perhaps this thread should be moved to the "How do I", as it seems to be intended gameplay.

Idk why I'm bothering any more. Yes it's nice to give someone a consolation prize when they lose. But it's stupid when the consolation prize is a net boost and someone can intentionally lose over and over again to gain the prize, without someone else actually winning anything when said loser exploits it.

Haha
User avatar
Nightdawg
 
Posts: 2253
Joined: Fri Feb 28, 2020 12:31 am

Re: Daily reminder that death should not boost your stats

Postby terechgracz » Wed Nov 15, 2023 8:12 am

If you want hunger to not be inherited so badly then make hunger decay linear and fast enough so death won't feel like month of progress.
Just answer yourself that question: how much time do you need to reduce satiety from 200 to 0?
Also why we start at 0 satiety? Other games often start their counters for mechanics like this at value that corresponds to 100% bonus. When it is this way you actually get benefits for not playing, unlike with current system that benefits constant grind. For me it feels very strange that simple "well-rested" bonus is so central to this game.
ImageImageImage
ImageImageImageImage
JOIN THE OFFICIAL H&H DISCORD TODAY

♰ FORUM MODERATOR 02.01.2024 - 05.10.2024 ♰
terechgracz
Under curfew
 
Posts: 868
Joined: Wed Feb 07, 2018 5:06 pm

Re: Daily reminder that death should not boost your stats

Postby Nightdawg » Thu Nov 16, 2023 11:10 am

Day 19

And my reward for killing the highest statted enemy I have is that they get to gain even more stats.

Haha great success
User avatar
Nightdawg
 
Posts: 2253
Joined: Fri Feb 28, 2020 12:31 am

Re: Daily reminder that death should not boost your stats

Postby MightySheep » Thu Nov 16, 2023 11:17 am

been stuck at 200% FEP multiplier all world

Image

If only Id died when I got my table upgrade id be so juiced right now
User avatar
MightySheep
 
Posts: 2173
Joined: Fri Jul 22, 2011 1:18 pm

Re: Daily reminder that death should not boost your stats

Postby Nightdawg » Fri Nov 17, 2023 10:07 am

Day 20

Combat equalisation, 50% of your enemy's stats, 25% of the LP they spent for those stats.

Suiciding multiple times, resetting both hunger and satiations, boosting your attributes even further, not falling out of the "50%" margin cause you only need one quarter of your enemy's LP.

Great mechanic.
User avatar
Nightdawg
 
Posts: 2253
Joined: Fri Feb 28, 2020 12:31 am

Re: Daily reminder that death should not boost your stats

Postby vatas » Fri Nov 17, 2023 10:27 am

Hunger is the opposite of a "catch-up-mechanic." New player joining late is effectively punished for wasting all the hunger regeneration they'd enjoyed if they'd only had started earlier.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
User avatar
vatas
 
Posts: 4911
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Daily reminder that death should not boost your stats

Postby SnuggleSnail » Fri Nov 17, 2023 11:06 am

Kindof ironic that the whale/salt changes both made stats way less balanced at the semi-tryhard level :lol: I am filled with a smug sense of superiority and vindication
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 3036
Joined: Sat Oct 12, 2013 4:04 pm

Re: Daily reminder that death should not boost your stats

Postby Nightdawg » Fri Nov 17, 2023 12:39 pm

SnuggleSnail wrote:Kindof ironic that the whale/salt changes both made stats way less balanced at the semi-tryhard level :lol: I am filled with a smug sense of superiority and vindication


no, it's way better than what this bullshit used to be like

fucking botting salt and whales 24/7 lmao
User avatar
Nightdawg
 
Posts: 2253
Joined: Fri Feb 28, 2020 12:31 am

Re: Daily reminder that death should not boost your stats

Postby SnuggleSnail » Fri Nov 17, 2023 12:45 pm

Everybody has whale vs. like 3 people are autistic enough to have whale
Everybody has infinite hunger vs. like 5 people kill themselves for hunger

If you genuinely believe it's better now, that's just because you have an irrational fear of bots :P still kinda sucks both ways and has obvious solutions that work for everybody tho
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
User avatar
SnuggleSnail
 
Posts: 3036
Joined: Sat Oct 12, 2013 4:04 pm

PreviousNext

Return to Critique & Ideas

Who is online

Users browsing this forum: Amazon [Bot], Claude [Bot], Dotbot [Bot], Semrush [Bot] and 220 guests