Einlanser wrote:The game is sort of weirdly balanced around alts, though, and that always annoyed me. Perhaps that's more of a personal quirk, but if the game is oriented around this "risk inherent with everything, you must leave your village and feel the tension" gameplay, the presence of alts at all defrays it.
If you have your one guy, and everything risks them, that's some tension. If you log on "Fisto-Roboto 1, 2, and 3" once a day to feed on STR, AGI, CON and stuff their study while mostly playing on a more general purpose character, your attachment to the character, only to bust those guys out when it's time to dance, your tension is reduced, the risk of loss reduced, and your willingness to gamble these characters on frivolous conflict increased.
Alts can hold all your best stuff in their inventory in the void and only be logged in when it's safe.
Alts can open and close the doors.
Alts can be the safe scouts and disposable soldiers and special purpose tools.
I do not like them. They are the hinge upon which all of my ire turns.
