cicero76 wrote:I think the problem with this model is that you just can't own the game. Even if you have verified account, you can't be sure. If the servers go down, your game goes down. If the play hours are over, the game is over. If you pay for a subscription, it still will end. You can't own the game, you can rent it for an enormous price for 80% of server uptimes, and of that 80%, 60% non waiting situations, and on that 60%, Even more little percenteages. You can't find your friends because people like to cheat. You can't play forever because people like to get money. You can't simply buy the game because... Sweden. I have no idea why they chose a disturbed, complicated, menacing and just plain intimidating subscription-based time-wasting p2p model. It's not pay 2 play anymore. It's just weird
kris_hole wrote:cicero76 wrote:I think the problem with this model is that you just can't own the game. Even if you have verified account, you can't be sure. If the servers go down, your game goes down. If the play hours are over, the game is over. If you pay for a subscription, it still will end. You can't own the game, you can rent it for an enormous price for 80% of server uptimes, and of that 80%, 60% non waiting situations, and on that 60%, Even more little percenteages. You can't find your friends because people like to cheat. You can't play forever because people like to get money. You can't simply buy the game because... Sweden. I have no idea why they chose a disturbed, complicated, menacing and just plain intimidating subscription-based time-wasting p2p model. It's not pay 2 play anymore. It's just weird
The game has literally just been put online, you honeslty expected a 100% uptime during the alpha testing of a new release? Are you fucking retarded? "we can't own it" do you own any other online game when the servers are offline like? idiot.
As for everyone bitching about this, i work part-time minimum wage and i can afford this. I pay rent, tax, the full works, and i can afford this. So all of you fucking raging lunatics complaining that a game which has been free to play for 7 years, meaning the devs have spent 7 years of their life developing/working/maintaining, to bitch because they are asking for some money so they can pay their shit, you can all just go fuck yourselves. Seriously though, do you even have the slightest clue of what it takes to develop something like this? to do that in your spare time when you've been at work, whatever other shit is in their lives that they have to get done. But they should just give that out for free? mate fuck you.
To those arguing the price etc, each to their own, its what you consider the game to be worth. I have no issue with it as it is, $10/month if you go in 30-day packages. Nothing to complain about.
Nictos wrote:jorb wrote:therealmaze666 wrote:This isn't about not getting it for free. It's about your archaic monthly fee crap.
I don't want to argue with you, but....
The reason why you don't like subscriptions is that you feel they force you to pay, no?
You'd rather see more of a free-to-play model, right?
Thus you are upset about not getting the game for free?
What do you perceive the alternative to be? How are we supposed to monetize recurring gameplay through other means? What would be an alternative, other than more of a direct item shop? Would you really prefer that?
Many of us are asking for a one time lump fee for permanent play like every other crafting game out there.
alioli wrote:kris_hole wrote:cicero76 wrote:I think the problem with this model is that you just can't own the game. Even if you have verified account, you can't be sure. If the servers go down, your game goes down. If the play hours are over, the game is over. If you pay for a subscription, it still will end. You can't own the game, you can rent it for an enormous price for 80% of server uptimes, and of that 80%, 60% non waiting situations, and on that 60%, Even more little percenteages. You can't find your friends because people like to cheat. You can't play forever because people like to get money. You can't simply buy the game because... Sweden. I have no idea why they chose a disturbed, complicated, menacing and just plain intimidating subscription-based time-wasting p2p model. It's not pay 2 play anymore. It's just weird
The game has literally just been put online, you honeslty expected a 100% uptime during the alpha testing of a new release? Are you fucking retarded? "we can't own it" do you own any other online game when the servers are offline like? idiot.
As for everyone bitching about this, i work part-time minimum wage and i can afford this. I pay rent, tax, the full works, and i can afford this. So all of you fucking raging lunatics complaining that a game which has been free to play for 7 years, meaning the devs have spent 7 years of their life developing/working/maintaining, to bitch because they are asking for some money so they can pay their shit, you can all just go fuck yourselves. Seriously though, do you even have the slightest clue of what it takes to develop something like this? to do that in your spare time when you've been at work, whatever other shit is in their lives that they have to get done. But they should just give that out for free? mate fuck you.
To those arguing the price etc, each to their own, its what you consider the game to be worth. I have no issue with it as it is, $10/month if you go in 30-day packages. Nothing to complain about.
Oh I can AFFORD it and im unemployed. I just don't deem a game still considered to be alpha, with still quite bad servers (still getting that god damn every 2 min lag @ 900peeps online) that I spend most of the time watching my player chop wood to be worth 15$ a MONTH.
I'd consider maybe 2-4 to be realistic. Especially since it WAS free. Going from F2P to P2P and expecting people to stfu about it is frankly unrealistic.
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