Well, it will come as no surprise to most that I agree with a lot of your points and think this game would not only survive a shift to some form of optional pvp but also prosper from it.
The game has grown and advanced so much since the re-release it has outgrown full on pvp imho, there is so much more going on in this game than pvp and in my experience over the last six years the vast majority of actual players are not the least bit interested in it and even out of those who are there is a visible split from those who want to fight worthy opponents from those who just want to be a bad-ass kid and kill/destroy everything they come across and are able to.
In all honesty although griefing from frustrated wanna be tough guys can be annoying, I play on some pve servers in other games so know what the failed pvpers are like ...

... I have never experienced griefing so bad I'd rather not play ... it is just the odd idiot and if you can continue to just ignore them they do eventually get bored and move off, it is still preferable to being killed ... or worse, having all your efforts and hard work annihilated.
Plenty of games run perfectly successful pve servers or have optional pvp and yes, the ones I play have a vastly higher player count but I've also found that most players actually play on both servers, I do too, they make their bases and the work they care about on the pve server then jump onto the pvp server when in the mood to rip someones head off!
And it works ... it works because the majority on each server are all on the same page and in the same mindset.
I think Haven would do
so much better if some form of optional pvp were implemented or devs could afford to run two servers, pve/pvp, I would most def play on both as I do with the other games I play in that way, I'm not against combat, I like pvp where everyone is on the same page, it's exhilarating, esp when you win, lol, but you don't even mind losing in that kind of environment ...

... it's just not the same experience in haven because of how much more there is to the game and how much a lot of us invest in time and effort on those other aspects.
Haven is a crafters/designers paradise these days, even non-larpers larp ... it's impossible not too, more and more is being done to the game by devs in this way with every patch and I do find it odd that they don't seem to acknowledge, despite how much praise is heaped upon them every patch now for all this new stuff, that this kind of content is what the majority wants and invests their time in, just imagine how many more players they would attract by adding something like optional pvp or a pve server ...
Personally I'd like pvp to be more connected to kingdoms and factions than for players being able to just run around killing those with a fraction of their stats for the 'lolz' ... we have siege mechanics now which are rarely used and the ability to claim huge amounts of lands under realms and this should be the area of focus for pvp.
So, you are not alone Avu in your way of viewing Haven as it is now.
