Ashanorath wrote:you can't really fight with pickaxe equipped
I think jorb wanted to make pickaxe a weapon if I recall correctly.
Ashanorath wrote:cave hermit on horse
log cabin close to mining
These are nice tips to know.
Enjoyment wrote:And azrid as one of the ppl, that "have no problem with 25 slimes" mostly sure got his stats from another broken mechanic called feasting, which you, Jorb called "not perfect and should be reworked", so once they won't be able to get 10K stats, he would cry as much as others.
When slimes got added I had 500 buffed stats and was mining fine. Slimes were what made me raise my stats again. If you cant fight them use different tactics.
I at least agree that feasting is the most broken game mechanic currently.
I posted my stats on the forum so you can see I don't have 10k.
Enjoyment wrote:You know, we have a rock-hardness parameter, which can be a perfect indicator, for what stats u need to be able to dig here or there. But it is ABSOLUTELY not working, and game-logic breaking. "You need 200 STR to dig there, so u won't be called "one of many hermits, that shouldn't be mining there", but then you dig out 30+ slimes and like "whoops, I said 200? I meant 2000! Ha-ha, get rekt, loser!".
I don't think this part is silly. Its more freedom of choice for 200 stat hermits. They can start mining on lvl 5 if they wish to risk it or if they can deal with slimes in some ways.