New Siege Implementation: Siege Claims

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Re: New Siege Implementation: Siege Claims

Postby jorb » Tue Mar 19, 2019 11:19 pm

shubla wrote:As a fix, maybe siege claim could only affect the claim that the damaged object was at?


Brings back all the problems from last world, in terms of overlapping claims and this and that.
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Re: New Siege Implementation: Siege Claims

Postby jorb » Tue Mar 19, 2019 11:20 pm

yozzik111 wrote:but changing walls or adding new are kinda groundbreaking for basebuilding.


Yeah, except the assumption that brick walls would be permanently useless was perhaps one you were bold to make.
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Re: New Siege Implementation: Siege Claims

Postby MightySheep » Tue Mar 19, 2019 11:20 pm

PvErs are so melodramatic, dont worry no one is going to spend all day to siege your shitty hermittage bmjclark :roll:

I think a lot of guys are not understanding this thread at all and I dont blame you because jorb writes like a swedish potato brain but the 100x100 siege claim of authority is for the SIEGE ENGINE IN QUESTION and it still has to move and I presume can still break down after 25 tiles? Sure a siege engine that has built up authority 50 tiles away can be used to half the time of a siege engine closer to the walls but thats not super easily abused

youd still have to somehow secure a siege engine 50 tiles away and then use it for 24 hours to build up authority then 24 hours later build one closer at half authority righT??
Last edited by MightySheep on Tue Mar 19, 2019 11:22 pm, edited 2 times in total.
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Re: New Siege Implementation: Siege Claims

Postby Kaios » Tue Mar 19, 2019 11:21 pm

So it's Salem "Trial by Fire" which I had suggested before :D

Regarding complaints about walls, what is stopping you from building them on the inside of the palisade? Did you just never intend to build a brick wall?
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Re: New Siege Implementation: Siege Claims

Postby Ozzy123 » Tue Mar 19, 2019 11:21 pm

Kaios wrote:Regarding complaints about walls, what is stopping you from building them on the inside of the palisade? Did you just never intend to build a brick wall?



Ozzy123 wrote:If I understand correctly then if someone will have a brickwall and a palisade few tiles behind it then siege engines can just shoot the palisade and build the siege claim authority that way and then just shoot the brickwall at the end so it's still the palisade sieging time that counts, which basically forces everyone to replace their palisades with brickwalls, not just add another layer of brickwall, or am I wrong?
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Re: New Siege Implementation: Siege Claims

Postby Burinn » Tue Mar 19, 2019 11:22 pm

MightySheep wrote:I dont think you guys are understanding this thread at all and I dont blame you because jorb writes like a swedish potato brain


Gorbo writes/speaks speaks more clearly than 90% of the native English speakers I interact with on a daily basis.
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Re: New Siege Implementation: Siege Claims

Postby Dakkan » Tue Mar 19, 2019 11:22 pm

Ozzy123 wrote:If I understand correctly then if someone will have a brickwall and a palisade few tiles behind it then siege engines can just shoot the palisade and build the siege claim authority that way and then just shoot the brickwall at the end so it's still the palisade sieging time that counts, which basically forces everyone to replace their palisades with brickwalls, not just add another layer of brickwall, or am I wrong?


I'm curious about this situation as well.
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Re: New Siege Implementation: Siege Claims

Postby Kirche » Tue Mar 19, 2019 11:22 pm

jorb wrote:
yozzik111 wrote:but changing walls or adding new are kinda groundbreaking for basebuilding.


Yeah, except the assumption that brick walls would be permanently useless was perhaps one you were bold to make.

considering that they were useless for all of 2 worlds I don't think it's as bold of a decision as you think
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Re: New Siege Implementation: Siege Claims

Postby bmjclark » Tue Mar 19, 2019 11:22 pm

Kaios wrote:So it's Salem "Trial by Fire" which I had suggested before :D

Regarding complaints about walls, what is stopping you from building them on the inside of the palisade? Did you just never intend to build a brick wall?


Well, bwalls were totally pointless until this post so yes.
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Re: New Siege Implementation: Siege Claims

Postby Kaios » Tue Mar 19, 2019 11:25 pm

Ozzy123 wrote:If I understand correctly then if someone will have a brickwall and a palisade few tiles behind it then siege engines can just shoot the palisade and build the siege claim authority that way and then just shoot the brickwall at the end so it's still the palisade sieging time that counts, which basically forces everyone to replace their palisades with brickwalls, not just add another layer of brickwall, or am I wrong?


Oh my bad I missed that question, well in my view I think it should be that hitting a palisade or a brick wall still provides you with the same amount of authority increase and based on my understanding it would still take the same amount of time regardless in order to build up the authority you need to damage the brick wall instead of only the palisade.

bmjclark wrote:Well, bwalls were totally pointless until this post so yes.


Idk bro still seems reasonable to have left room for them
Last edited by Kaios on Tue Mar 19, 2019 11:26 pm, edited 1 time in total.
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