Granny wrote:loftar wrote:When knock-out protection was implemented, it was applied to players and animals alike simply because of symmetry and convenience. However:That's it. Posting it here to see if it will be considered.
- Prior to that, it was a good thing that animals could potentially be deadly, especially as regards such things as trolls and mammoths, and losing that is bad.
- When Rage was changed to remove said protection, that created an unnecessary asymmetry between rage vs. non-rage characters in PvE. Said asymmetry could be remedied either by making knock-out protection always apply against animals, or by making it never apply against animals. I would prefer the latter.
How would this add any fun to game play? That would just add another element of frustration, and this game has enough of those already. Lots of fun elements for sure, but a list of "not so fun" as well.
I agree. It wouldn't.
Animals like bears and trolls are already now something that you must avoid if you are not strong enough to fight them. Because they may give you massive wounds or kill you if you are unlucky. (One day, a bear hit one of my characters for 150hhp dmg)