stop bumping this

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Daily reminder that death should not boost your stats

Postby mdsanta » Sun Dec 03, 2023 2:06 am

Recalling the days when inheritance was introduced - the intent was to lower the impact of being KO'd in PVP activity. Those days leading faction would become critically leading so much that there was no competition whatsoever it was nonsense.

In the same time hunger was introduced to help players who play more rarely than others to catch up.

Following the intents and as Nightdawg was suggesting to inherit the hunger level..


Would be viable to save "hunger" level on death, same way as stats and when inheriting - give hunger bonus in the same manner is giving stat boosts - only until ancestor's stats are reached.

Unsolved\questionable aspects issues:
- hunger bonus affects all stats --> if we calculate the sum of stats as max level - its a possibility to "respec"
- must work in the same principle as Lament the Departed and have same pool of max stats to avoid getting more than ancestor
- throw in yours.
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Re: Daily reminder that death should not boost your stats

Postby Dawidio123 » Sun Dec 03, 2023 4:05 am

mdsanta wrote:Recalling the days when inheritance was introduced - the intent was to lower the impact of being KO'd in PVP activity. Those days leading faction would become critically leading so much that there was no competition whatsoever it was nonsense.

In the same time hunger was introduced to help players who play more rarely than others to catch up.

Following the intents and as Nightdawg was suggesting to inherit the hunger level..


Would be viable to save "hunger" level on death, same way as stats and when inheriting - give hunger bonus in the same manner is giving stat boosts - only until ancestor's stats are reached.

Unsolved\questionable aspects issues:
- hunger bonus affects all stats --> if we calculate the sum of stats as max level - its a possibility to "respec"
- must work in the same principle as Lament the Departed and have same pool of max stats to avoid getting more than ancestor
- throw in yours.

Brother, they can't fix credo quests, you think they are capable of actually doing what you said? Just inheriting hunger is an idea pushed because it's so fucking easy to implement that even they can't fuck this up.
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Re: Daily reminder that death should not boost your stats

Postby The_Blode » Sun Dec 03, 2023 3:35 pm

Hark! News from the Abnouncements board!
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Re: Daily reminder that death should not boost your stats

Postby SnuggleSnail » Mon Dec 04, 2023 4:42 am

The meta next world will be to either not eat or barely eat prior to silver symbel. You guys should ree in advance instead of as it's happening.
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Re: Daily reminder that death should not boost your stats

Postby terechgracz » Mon Dec 04, 2023 9:55 am

Remove FEP and problem solved. Idk what with attributes then, maybe remove them too. When theese are removed we can think about skills and after that about quality.
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Re: Daily reminder that death should not boost your stats

Postby Dawidio123 » Mon Dec 04, 2023 6:17 pm

SnuggleSnail wrote:The meta next world will be to either not eat or barely eat prior to silver symbel. You guys should ree in advance instead of as it's happening.

Make two characters, one to bully people week 1-2 and the other that barely eats.
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Re: Daily reminder that death should not boost your stats

Postby DDDsDD999 » Mon Dec 04, 2023 7:30 pm

Dawidio123 wrote:
SnuggleSnail wrote:The meta next world will be to either not eat or barely eat prior to silver symbel. You guys should ree in advance instead of as it's happening.

Make two characters, one to bully people week 1-2 and the other that barely eats.

Yep, this is gameplay.
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Re: Daily reminder that death should not boost your stats

Postby ZamAlex » Mon Dec 04, 2023 7:43 pm

DDDsDD999 wrote:
Dawidio123 wrote:
SnuggleSnail wrote:The meta next world will be to either not eat or barely eat prior to silver symbel. You guys should ree in advance instead of as it's happening.

Make two characters, one to bully people week 1-2 and the other that barely eats.

Yep, this is gameplay.

Don't worry, they will broke fep system before next world anyway.
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