Stockpiles on carts

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Orcling
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Stockpiles on carts

Post by Orcling »

Title says it all. It would be incredibly nice and useful if we could have, for example, wooden block or board stockpiles on carts. Or brick. Or any stockpile, really. It would make constructing longer walls or buildings much easier, especially if building stuff would draw materials straight from the cart pile. We have stockpiles, now we need movable stockpiles.

Hay cart!
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Vaku
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Re: Stockpiles on carts

Post by Vaku »

Yes, yes, double yes.

I love this idea very much.
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Flameturtle
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Re: Stockpiles on carts

Post by Flameturtle »

+1
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TeckXKnight
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Re: Stockpiles on carts

Post by TeckXKnight »

Ones for dirt as well please. Leveling generates thousands of dirt -- and can use thousands of dirt. Moving it by hand is incredibly tedious when the leveling areas aren't near one another.
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Lunarius_Haberdash
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Re: Stockpiles on carts

Post by Lunarius_Haberdash »

TeckXKnight wrote:Ones for dirt as well please. Leveling generates thousands of dirt -- and can use thousands of dirt. Moving it by hand is incredibly tedious when the leveling areas aren't near one another.
Definitely dirt carts.

Or an alternate form of cart called a wheelbarrow that serves as a mobile stockpile.
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Orcling
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Re: Stockpiles on carts

Post by Orcling »

Shameless bump.
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Re: Stockpiles on carts

Post by jtpitner »

+1
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Re: Stockpiles on carts

Post by BangPow »

TeckXKnight wrote:Ones for dirt as well please. Leveling generates thousands of dirt -- and can use thousands of dirt. Moving it by hand is incredibly tedious when the leveling areas aren't near one another.
OMG! Yes!
+1
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smileyguy4you
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Re: Stockpiles on carts

Post by smileyguy4you »

agreed, 1 stock pile per cart...it would be especially useful since you haveta build so close to them to pull from them and since there is no log stockpile.....
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jorb
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Re: Stockpiles on carts

Post by jorb »

TeckXKnight wrote:Ones for dirt as well please. Leveling generates thousands of dirt -- and can use thousands of dirt. Moving it by hand is incredibly tedious when the leveling areas aren't near one another.
We've meant to make one, but there's a conflict between dirt (right-click) and stockpile placement (right-click).
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