Belt slots for Tools/Key ring

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Belt slots for Tools/Key ring

Postby Winnfield » Sat Sep 05, 2015 5:18 am

Think it wouldn't hurt to maybe have a few slots on your belt for simple tools like the stone axe or a key ring, allows you to use them but keep your hands free for other things.

Possibly even add in a craftable 'Tinkers Belt' for it or something.
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Re: Belt slots for Tools/Key ring

Postby Kubius » Sat Sep 05, 2015 5:23 am

I agree having a Tool Belt that can hold tools would be good. I would probably go for a tool belt that is a separate 3-wide storage - that way, you could store a Bone Saw and Stone Axe, or a Bone Saw and Keyring, or a Water Flask and Stone Axe, or a Seed Bag...

I'd also restrict it so you could only put on tool items, and foods that travel well (such as nuts, raisins, mushrooms etc.)

It'd be a very good way to have a belt slot actually be useful, and as another variant I'd have a "Holster Belt" with a 2-tall storage letting you carry something like a bow or fishing rod - making a tradeoff between one type of tool and another, giving additional variance to your loadout.
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Re: Belt slots for Tools/Key ring

Postby Headshot » Sat Sep 05, 2015 5:24 am

For example poor mans belt can be equipeble with axe fishing rod like. That will be pretty nice.

Anyway +1 to general idea.
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Re: Belt slots for Tools/Key ring

Postby _Ryan_ » Sat Sep 05, 2015 6:08 am

+1

There are bats now. We need utility belts too.
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Re: Belt slots for Tools/Key ring

Postby jorb » Sat Sep 05, 2015 8:29 am

Yes, the key ring should be equippable, and there should be a toolbelt.
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Re: Belt slots for Tools/Key ring

Postby Comodo » Mon Mar 28, 2016 8:14 pm

jorb wrote:Yes, the key ring should be equippable, and there should be a toolbelt.

Sorry for the necro. Any plans to add this in the near future?
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Re: Belt slots for Tools/Key ring

Postby Ysh » Mon Mar 28, 2016 8:32 pm

jorb wrote:I want to add a toolbelt, and I don't want to monetize it, but it is difficult to implement because of reasons.

Stamped at time: Fri Mar 18, 2016 7:05 am

You can have a see at: viewtopic.php?f=48&t=47833&start=20#p624164
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