Mr Jorb Sir,
I have a critique and and idea regarding roads/sign posts/whatever they are called.
My biggest issue currently is when there is a curve on the road, or a toad, or whatever, your character will get stuck (even on the road sign!) - Would it be feasible to implement some basic pathfinding when it comes to roads specifically?
For example, when a fox is chasing a rabbit they seem to have no issue quickly circling around a bush, tree, stump, whatever. However players need to manually click-fuck their way out of it.
I don't know if this is just the way you want pathfinding to work, but at the very least, have player pathfinding work when using roads.
Pls?
I'll even change my avatar!