Artifical Selection

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Artifical Selection

Postby CTheRain » Thu Oct 08, 2015 4:13 am

Proposing this idea I've been thinking of for awhile. I've seen the modern day farming techniques of domestication, basically changing a once huge beast into a domesticated creature for our uses. But in reality we could actually take our efforts even further to create majestic beasts built for war or higher production. We could also do the same in H&H. Take the domesticated fox project in Russia for example currently. They've taken rabid foxes and turned them into pets, the independence of a cat but the loyalty of a dog.

Now the ACTUAL idea is a farming skill called Artificial Selection, above Druidic Rite. It would cost in between 500k LP to 1m LP. The benefit? Being able to identify certain genes in farm animals and breed certain genes together to make them more powerful each generation. For an extreme example you have 2 cows that have a gene for birthing faster, you can breed this for generations until a cow apocalypse where they're breeding every 1 second. You could focus on breeding pigs that have a gene for producing more young. You could mix powerful genes together and create cows that shoot out 15 calf's every 2 seconds :roll: . We could breed chickens that could eventually fly, make a chicken transport vehicle powered on barley and morsels (sarcasm). You could even tie the meat producing into this. Say this cow will produce MORE meat than a lowly cow. You breed this gene and eventually you reach legacy levels of 8 hour butchering. The cow could even grow in size the more meat it had. All of this through player selection. I'm not sure on the finer details of the idea but Artificial Selection is partially in the game already with the quality system, but wouldn't it be great if it was pushed further?

Think of the endless supply of wool!
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Think of the endless supply of meat!
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Think of the endless supply of battle ready chickens!
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Re: Artifical Selection

Postby Vertine » Thu Oct 08, 2015 4:33 am

....are you sure?

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Re: Artifical Selection

Postby Lunarius_Haberdash » Thu Oct 08, 2015 4:37 am

.... I'm about to say something I've rarely if ever said before...

No, I think the specific things we have available to modify in animals is just perfect as it is.

I might add the ability to alter broodiness and egg-laying in chickens, but other than that.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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