Belt slot

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Belt slot

Postby shubla » Sun Oct 18, 2015 9:14 am

If you dont have belt in your belt slot. Your pants would drop on gorund randomly. This would be very unfortunate if you are on boat. Poor man's belt would prevent this. Maybe other fancier belts could be added!
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13043
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Belt slot

Postby Bowshot125 » Sun Oct 18, 2015 9:41 am

shubla wrote:If you dont have belt in your belt slot. Your pants would drop on gorund randomly. This would be very unfortunate if you are on boat. Poor man's belt would prevent this. Maybe other fancier belts could be added!

Why would you make large pants for yourself when your weight doesn't change in game? Belts are purely cosmetic and they should stay that way.
User avatar
Bowshot125
 
Posts: 1045
Joined: Tue Jun 26, 2012 12:31 pm
Location: In tanning fluid limbo

Re: Belt slot

Postby RickyP602 » Sun Oct 18, 2015 9:49 am

Bowshot125 wrote:
shubla wrote:If you dont have belt in your belt slot. Your pants would drop on gorund randomly. This would be very unfortunate if you are on boat. Poor man's belt would prevent this. Maybe other fancier belts could be added!

Why would you make large pants for yourself when your weight doesn't change in game? Belts are purely cosmetic and they should stay that way.

I'd be cool with toolbelts like in salem.
RickyP602
 
Posts: 279
Joined: Sun Aug 08, 2010 9:20 pm

Re: Belt slot

Postby abt79 » Sun Oct 18, 2015 7:06 pm

Maybe having your pants falling down would be too much, but I would like to see some functional/fancy belts.

Such as a merchant's belt or a grappling belt or armored steel belt or something.
User avatar
abt79
 
Posts: 1482
Joined: Thu Feb 06, 2014 1:59 am
Location: looking for black coal, completely in vein

Re: Belt slot

Postby evangili » Sun Oct 18, 2015 8:08 pm

just let us hang quiver at belt, better belts could take more quivers (or an other item like axe , u can hang an axe at your belt if u look it that way)
evangili
 
Posts: 66
Joined: Fri Sep 04, 2015 2:31 pm

Re: Belt slot

Postby fuinharlz » Sun Oct 18, 2015 10:54 pm

evangili wrote:just let us hang quiver at belt, better belts could take more quivers (or an other item like axe , u can hang an axe at your belt if u look it that way)


Actually, if you look at the character when having an axe equiped, it looks like the axe is attached to a "invisible belt" (or just glued at the pants :P)
fuinharlz
 
Posts: 180
Joined: Tue Jan 07, 2014 2:45 am

Re: Belt slot

Postby LadyV » Sun Oct 18, 2015 11:51 pm

No this is not something I like. You can make proper fitting clothes without a belt.
User avatar
LadyV
 
Posts: 3114
Joined: Wed Jan 25, 2012 2:34 am

Re: Belt slot

Postby Lojka » Mon Oct 19, 2015 6:13 am

i prefer belt where i can place my keyring and waterflask, and also with holster for hatchet
User avatar
Lojka
 
Posts: 238
Joined: Sat Jan 21, 2012 10:02 am

Re: Belt slot

Postby banok » Mon Oct 19, 2015 7:29 am

actually yeah a slot where you can hang quiver OR holster a spare axe/sword/torch would be nice.
User avatar
banok
 
Posts: 656
Joined: Tue Jan 26, 2010 3:59 am
Location: London


Return to Critique & Ideas

Who is online

Users browsing this forum: Ahrefs [Bot] and 28 guests