About trading system.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

About trading system.

Postby Fostik » Tue Oct 20, 2015 7:35 am

As current trading system suck, actually for ones who lives more than 5 hours from world center, i will propose a new idea. As we dont have any transport and water roards in game, i will never travel the world for trading, think not only me.
Make a claim secret, for adding claim to your own trading system. Make village claim will allow to open it for trading interface. It will works as barter stand beetween other village claims, that teleports trading goods between each other.
So, player just put item in totem inventory, enter the price. Someone see this price, who added his village claim for trading, pay for it, and after time you will get your payment.

The cost of this type of trading will be autority, maybe some resources if need.
The cost becomes bigger than the distance grows.
The cost affects from item type(or mass). So, teleporting 1 bar of steel or 1 plate armor will be different in cost.
Maybe it will be give some sence in game, if there will be coin system for trading.
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Re: About trading system.

Postby barra » Tue Oct 20, 2015 7:55 am

Why not just build roads?
loftar wrote:You do appear to need a good trolling.
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Re: About trading system.

Postby Fostik » Tue Oct 20, 2015 9:01 am

barra wrote:Why not just build roads?


Yeah! Okay!
I will build a road, and will waste 80% of my gaming time for get some meat, silk, metal, etc.
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Re: About trading system.

Postby Gabula » Tue Oct 20, 2015 9:06 am

Once you've built your road (connected it to the global road system) you can teleport all over the world with no hassle. There's your global trading system.
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Re: About trading system.

Postby Lunarius_Haberdash » Tue Oct 20, 2015 8:05 pm

Gabula wrote:Once you've built your road (connected it to the global road system) you can teleport all over the world with no hassle. There's your global trading system.



This. Though again, I think that someone needs to rise to fill the trading gap, and there have been those attempting to do this very thing.

I, for one, approve of the challenge of trading presently.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Re: About trading system.

Postby Fostik » Wed Oct 21, 2015 8:05 am

1. Trading not safe.
2. You just doing a marker where your village situated.
3. Didnt asked you guys how to trade. Its critique & ideas forum.
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Re: About trading system.

Postby GustawoVegas » Wed Oct 21, 2015 8:26 am

Fostik wrote:1. Trading not safe.
2. You just doing a marker where your village situated.
3. Didnt asked you guys how to trade. Its critique & ideas forum.

1. Shouldn't be safe
2. If you want to live alone on the edge of the world - it's your problem
3. People critiqing your idea
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Re: About trading system.

Postby eolind » Wed Oct 21, 2015 12:02 pm

my village is building a real roads for traveling between the places, and we all get a kick out of it

we do not need teleportation

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Re: About trading system.

Postby Lunarius_Haberdash » Wed Oct 21, 2015 3:00 pm

eolind wrote:my village is building a real roads for traveling between the places, and we all get a kick out of it

we do not need teleportation

Image



My new favorite person pursuing my favorite concept. Take out teleportation and the trading system will adapt.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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