mattresses wrote:Garfy sounds like a pretty bad neighbour.
Delamore wrote:Garfy wrote:Delamore wrote:So you have multiple layer 4 mines to get a good sample size right?
Yes.
CaptainMidget wrote:Oh wow, its like you've completely neglected the fact that small villages can trade the bigger villages for more valuable metals and how some villages already have people with 400+ str..
I've got access to some pretty high quality metal right now, maybe some of the highest in the game as well as to every type of metal in the game. Know what I'm going to say if some hermit comes and wants to trade my high quality or rare metal for his quality 8 curios or whatever other junk he has? "Fuck off"
Good thing you speak for everyone who has access to valuable metals right.
The new fate system and lack of any travel/social/trade mechanic truly did hurt trading for noobs. You use to be able to go forage and save up the good curios, or hunt bears, or gather consumables, and trade them for stuff that was important, or hard to come by.
The fate system made it so that nobody is studying bluebells, flotsams etc... consistently so nobody cares to really trade them much. This plus the complete lack of any social/trade system whatsoever (roads don't count) has made the trading of mass goods near impossible.
Noobs can't save up curios to trade, they can't save up mass goods (mushrooms, bricks, blueberries cloth etc...), they can't trade animals, in short there is no economy for a noob right now (aside from sub tokens and even these are a limited kind of thing, people only need one a month after all - not to mention the fact that they are essentially money, makes trading them way harder than normal stuff because people love griefing money).
The only people trading for good shit are people with good shit, plain and simple.