Fierce_Deity wrote:I created a tin soldier the other day and was a little disappointed by the lp it gave. So I thought of a fun way to improve them. I'd like to see some sort of interaction between tin soldiers dropped on the ground. Two tin soldiers on the ground will battle each other to the death. This could be an actual battle with combat moves, or a mock battle. Either way the victor would turn into a new curiosity like Tin Veteran or something along the lines of Tin Captain or Tin Colonel. The tin soldier that loses will become one tin nugget, or maybe a "Fallen Tin Soldier" which would show a tin soldier without some limbs and be a terrible curio. The quality of the tin soldier should affect their agility, health, and ua. So a higher q soldier is more likely to win against a lower one. The new curio could have a base lp of 3k or something else thats not too insane. Opinions? It would be cool to see more interactions in the game like this.
Fierce_Deity wrote:I prefer to pretend that ore did not just do that.
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