Charisma!

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Charisma!

Postby Fostik » Mon Nov 09, 2015 9:45 am

Please, allow charisma rise up learning ability. At least 1% per one charisma.
Make pearl crafts that gives charisma.
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Re: Charisma!

Postby rye130 » Mon Nov 09, 2015 11:25 am

Fostik wrote:Please, allow charisma rise up learning ability. At least 1% per one charisma.


Please don't.
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Re: Charisma!

Postby linkfanpc » Tue Nov 10, 2015 2:28 am

Good idea, Charisma will finally do something.
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Re: Charisma!

Postby DDDsDD999 » Tue Nov 10, 2015 3:49 am

Dear god no.
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Re: Charisma!

Postby Karede » Tue Nov 10, 2015 4:45 am

Horrifying
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Re: Charisma!

Postby aislin » Tue Nov 10, 2015 6:30 am

IF that would be what CHA affected it would have to be soooooo much less. I.E .01% per stat point

CHA is the party stat, buffs food and drink when at the bonfire! other than that.....taming?
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Re: Charisma!

Postby maze » Tue Nov 10, 2015 6:37 am

no. pearl necklace was already insane old worlds (and will become again) this idea would just be a shit feast to see who can eat the most and become a super tank.
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Re: Charisma!

Postby Fostik » Tue Nov 10, 2015 10:00 am

aislin wrote:CHA is the party stat, buffs food and drink when at the bonfire! other than that.....taming?


Old information. This things not implemented for hafen. Now cha is totally useless parameter.
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Re: Charisma!

Postby rye130 » Tue Nov 10, 2015 10:03 am

Fostik wrote:
aislin wrote:CHA is the party stat, buffs food and drink when at the bonfire! other than that.....taming?


Old information. This things not implemented for hafen. Now cha is totally useless parameter.


Charisma and Survival cap wool from a mouflon when you feed it a clover. And I'd rather it be useless than brokenly OP.
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Re: Charisma!

Postby DPblH » Tue Nov 10, 2015 11:13 am

Cha*Int used for village authority. It is usefull.
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