New creature suggestion: Weasels, beavers and wolves.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New creature suggestion: Weasels, beavers and wolves.

Postby molenga » Tue Nov 24, 2015 1:46 am

http://www.listofcountriesoftheworld.co ... imals.html
According to this both weasels and beavers are common in germany, so im guessing they would fit right in the setting of haven and hearth, please add them!

Also says there are wolves that are near extinction on modern days, but their population was rather abundant in the past, and is currently increasing.
molenga
 
Posts: 357
Joined: Wed Feb 25, 2015 7:00 pm

Re: New creature suggestion: Weasels, beavers and wolves.

Postby Teleskop » Tue Nov 24, 2015 7:30 pm

i didnt even manage to see a butterfly in modern germany. no wildlife - no mouses,frogs/toads,no deers
or maybe it was just weird area :evil:
Teleskop
User avatar
Teleskop
 
Posts: 2905
Joined: Sat Jul 10, 2010 9:55 am
Location: Little Teleskop

Re: New creature suggestion: Weasels, beavers and wolves.

Postby Redkat » Tue Nov 24, 2015 7:48 pm

Molenqa..

Dont give Dev's ideas. Did you see the amount of various bats they can torment us with from that link !.
User avatar
Redkat
 
Posts: 520
Joined: Sat Jun 01, 2013 12:36 pm
Location: Sealand, Denmark

Re: New creature suggestion: Weasels, beavers and wolves.

Postby molenga » Tue Nov 24, 2015 9:28 pm

Redkat wrote:Molenqa..

Dont give Dev's ideas. Did you see the amount of various bats they can torment us with from that link !.

I hope they implement them all, also implement rabies, making the bats much more agressive and deadly, also inducing rabies on players leading to severe debilitating stat debuffs. ¦]

JK, but yea, we don´t need hundreds of different bat species, but it would be awesome to see at least wolves in the game, and I see no problem implementing some more badger tier creatures such as weasels or beavers, it would just make hunting more interesting imo.
molenga
 
Posts: 357
Joined: Wed Feb 25, 2015 7:00 pm

Re: New creature suggestion: Weasels, beavers and wolves.

Postby linkfanpc » Sun Dec 06, 2015 10:37 pm

Funny...a few days ago i dreamed Jorbtar added wolves and my char died from being ambushed by them...

...hmm...


NOOOOOOOOOOOOOOO!!!!!!!!
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

W7: Semi-Hermit
W8: Semi-Hermit
W9-15: Lawspeaker of villages of myself-4 people.
W16: Hermit
User avatar
linkfanpc
 
Posts: 2157
Joined: Wed Aug 05, 2015 7:07 pm
Location: A Cabin

Re: New creature suggestion: Weasels, beavers and wolves.

Postby borka » Sun Dec 06, 2015 11:21 pm

Teleskop wrote:i didnt even manage to see a butterfly in modern germany. no wildlife - no mouses,frogs/toads,no deers
or maybe it was just weird area :evil:


You should open your eyes ... ;) i'm living in 150+k city and i've seen all except for deer which just needs to walk about 5km to see some

@molenga

31 wolfpacks, 8 Wolfpairs and 6 territorial singlewolves are verified atm in germany

WWF August 2014
Image

1835 the last free living wolf had been shot in germany - most of us are happy they're back
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap


Return to Critique & Ideas

Who is online

Users browsing this forum: Semrush [Bot] and 142 guests