Dowsing mechanics/wells

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Aerocross
Posts: 32
Joined: Sun Aug 14, 2011 3:19 pm

Dowsing mechanics/wells

Post by Aerocross »

Dowsing is currently very obtuse and not very useful. A member of my group spent over thirty minutes dutifully following around the schizophrenic pings of a dowsing rod before I told him instead to just start randomly placing down well signs instead. He found a buildable well within 2 minutes with my method.

Possible solutions:
*Show the exact location where you can build a well while you have the dowsing rod equipped like in legacy.

AND/OR

*Allow a means of fixing on a single ping.

AND/OR

*Have the pie slices from the dowsing pings stay on screen rather than fade immediately.
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evilboy666
Posts: 598
Joined: Wed Jan 25, 2012 11:48 am

Re: Dowsing mechanics/wells

Post by evilboy666 »

Pings stayed on the map in legacy either
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Dowsing mechanics/wells

Post by DDDsDD999 »

evilboy666 wrote:Pings stayed on the map in legacy either
That was a custom client addition.
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