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Fierce_Deity
- Posts: 783
- Joined: Thu Feb 12, 2015 4:11 pm
Resources
As someone who has claimed many of them already before the most recent patch, I want to make a suggestion as to how to go about balancing that. I think they should all be moved, or randomized somehow. Regenerate them, but set their resources to nothing and let them refill naturally again. People don't lose their claims if they have their base around one, and then no one has them claimed.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Resources
Yeah, I have considered that as well. Might.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Undefined
- Posts: 322
- Joined: Tue May 18, 2010 12:22 pm
- Location: United Kingdom
Re: Resources
All that would do is require people to build new walls in new places. Haven has always had resource control with quality nodes, these are no different really.
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ErdTod
- Posts: 576
- Joined: Wed Sep 21, 2011 7:53 pm
Re: Resources
That'd upset alot of people, because even if u didnt loose your claim and base, I bet lots of people chose the place for the base because of the recourses. Like I did. If they are moved, it would mean that many people will have to start their base again in a different place. Not too much of a big deal, but is annoying. However, maybe I'm writing this because I have claimed resources, but as well you might've written OP because you have none...
This is somehow similar to the metal ore situation: there were a little time gap in which some people had insane qualities, some not - and those who didn't use that time were really upset.
This is somehow similar to the metal ore situation: there were a little time gap in which some people had insane qualities, some not - and those who didn't use that time were really upset.
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Resources
Not to mention that we have invested 4k lp to claim them even without a base around them, so I log on to an empty patch that just cost me 4k lp! As it was ok at that point to claim them you can't really justify that imo. Some have spent a fortune in lp claiming them, even if you are happy to lose that I doubt everyone will be, it would be terribly unfair!
The best way is still to either refund the lp or give us an option to declaim for the lp, as I said elsewhere, I'll happily declaim mine for the lp back now I no longer need the resource for the idol.
The best way is still to either refund the lp or give us an option to declaim for the lp, as I said elsewhere, I'll happily declaim mine for the lp back now I no longer need the resource for the idol.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: Resources
I don't see the point of trying to "fix" the grandfathered personal claims now. All you need is a village banner to nullify it right?
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Resources
No that no longer works, if the claim was set down before the village claim goes over it attempting to "Revoke the Privilege" gets you a message saying that the personal claim preceded the village one.Tamalak wrote:I don't see the point of trying to "fix" the grandfathered personal claims now. All you need is a village banner to nullify it right?
If I'm understanding the siege system correctly though, catapults should work just fine.
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Resources
If the special resources were moved randomly I would like that. The new balances with the latest update help. The only things I think that might further help would be make them subject to explore and perception as other items. I mean big images do attract the eye. That way they don't get hoarded in the future because I can just see some group building a wall around them, even if they cant claim. The only other hing is should should start empty or with one resource int hem maximum. This way its not an instant horde to be gobbled up.
As for Amanda's request for claim refunds if they moved, I can see that. All those together would restore most balance to things.
As for Amanda's request for claim refunds if they moved, I can see that. All those together would restore most balance to things.
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
Re: Resources
i think nerf the icicles and salt then make the other items more unique but not required
like brimstone/sulphur needs a use, how bout torches or craft interesting curio that's not very op
and how about adding a resource that can be consumed for experience? or make icicles give experience instead of clearing the study table![Trollface ¦]](./images/smilies/troll.gif)
like brimstone/sulphur needs a use, how bout torches or craft interesting curio that's not very op
and how about adding a resource that can be consumed for experience? or make icicles give experience instead of clearing the study table
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