Wounds treatment

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Wounds treatment

Postby Zeler » Mon Mar 14, 2016 6:40 pm

Please, stop introducing wounds without any ways to treat them. Thanks.
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Re: Wounds treatment

Postby overtyped » Mon Mar 14, 2016 6:41 pm

Zeler wrote:Please, stop introducing wounds without any ways to treat them. Thanks.

L2treeroot?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Wounds treatment

Postby Zeler » Mon Mar 14, 2016 7:02 pm

overtyped wrote:
Zeler wrote:Please, stop introducing wounds without any ways to treat them. Thanks.

L2treeroot?


Im not going to waste roots on miner alt. Just would be cool if they implemented a way to treat a wound on par with given wound.
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Re: Wounds treatment

Postby molenga » Mon Mar 14, 2016 10:49 pm

I would love to see more foregable herbs and medicinal mushrooms getting implemented, as well as new medicine & First aid recipes that use said herbs to make better medicines.

Maybe implement medicines that boost the healing speed/effect of other medicines?

Would make it interesting to make some farmable medicinal herbs too, as a farmer I find it very weird that we cannot grow any healing item at all in the farm. :roll:
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