Tedium, a Feature

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Tedium, a Feature

Postby dzielny_wojownik » Fri Mar 18, 2016 8:57 am

this suggestion is worse than my posts XD
op is retarded or its just bad trolling
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
User avatar
dzielny_wojownik
 
Posts: 703
Joined: Thu Oct 02, 2014 10:38 am
Location: Trapped in the autism cage with William

Re: Tedium, a Feature

Postby ChildhoodObesity » Fri Mar 18, 2016 8:58 am

the people who dont think this is an incredible idea are all rlly stupid lol...
User avatar
ChildhoodObesity
 
Posts: 4158
Joined: Tue Apr 10, 2012 8:16 am

Re: Tedium, a Feature

Postby DarkHPG » Fri Mar 18, 2016 9:00 am

All farmed by hand actually. We're not even using scythes yet. Good afk activity.
DarkHPG
 
Posts: 57
Joined: Sun Aug 11, 2013 10:42 am

Re: Tedium, a Feature

Postby azrid » Fri Mar 18, 2016 11:14 am

-1
Wont this just mean you have to create 5 in stead of 1 farmer alts? Its not exactly hard to spawn an alt.
And the suicide seems like insanity from Salem.
Image
Image
User avatar
azrid
 
Posts: 3091
Joined: Mon Oct 17, 2011 11:33 pm

Re: Tedium, a Feature

Postby ArvinJA » Fri Mar 18, 2016 11:19 am

Why are you guys not seriously contemplating suicide?
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
User avatar
ArvinJA
 
Posts: 1255
Joined: Sun Mar 20, 2011 1:02 pm
Location: Sweden

Re: Tedium, a Feature

Postby Patchouli_Knowledge » Fri Mar 18, 2016 11:45 am

ArvinJA wrote:Why are you guys not seriously contemplating suicide?


It's overrated.
Image
-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
User avatar
Patchouli_Knowledge
 
Posts: 2248
Joined: Mon Jun 20, 2011 1:57 am

Re: Tedium, a Feature

Postby abt79 » Fri Mar 18, 2016 1:48 pm

Onep wrote:
abt79 wrote:
Onep wrote:Umm... I think you need to work on your reading comprehension skills and not be such a meanie head.


Oh yeah, well you're a poopy-headed barf-brain!



srsly tho please explain how setting a limit to necessary tasks won't increase alt usage as a way to skirt the limit


You'd have to raise their stats up to repeat the task you want to complete over and over after they inevitably kill themselves. That's the function of Tedium. I mean, maybe if you're okay with q6 cone cows forever you wouldn't mind.


It's not that hard to just raise farming on a few alts
User avatar
abt79
 
Posts: 1480
Joined: Thu Feb 06, 2014 1:59 am
Location: looking for black coal, completely in vein

Re: Tedium, a Feature

Postby Zeler » Fri Mar 18, 2016 2:46 pm

This idea only encourages alt usage and botting.
User avatar
Zeler
 
Posts: 1484
Joined: Thu Apr 14, 2011 2:09 pm

Re: Tedium, a Feature

Postby Garfy » Fri Mar 18, 2016 3:48 pm

We'd all be dead by the end of the day.
Garfy
 
Posts: 310
Joined: Thu Jul 30, 2009 11:52 am

Re: Tedium, a Feature

Postby Ysh » Fri Mar 18, 2016 4:15 pm

Garfy wrote:We'd all be dead by the end of the day.

Onep wrote:Tedium, a Feature

It is working as was intentioned in this case.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.

I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
User avatar
Ysh
 
Posts: 5953
Joined: Sun Jan 31, 2010 4:43 am
Location: Chatting some friends on forum

PreviousNext

Return to Critique & Ideas

Who is online

Users browsing this forum: No registered users and 6 guests