Firebrands and Flint & Steel

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Firebrands and Flint & Steel

Postby CorwinOfAmber » Wed Mar 30, 2016 9:16 pm

Firebrands take too much stamina still for them to go out half the time in the middle of lighting things. Flint & Steel is limited use, ok the flint broke, but, GIVE ME BACK MY STEEL YOU THIEF I SPENT DAYS WAITING AND WATCHING THAT CRAP!!! If you wont improve crappy firebrands because you hate sprucecaps ok but do us a favor and make firesteel a separate object to craft before flint and steel and give me back my piece of steel!
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Re: Firebrands and Flint & Steel

Postby dvsmasta » Wed Mar 30, 2016 9:18 pm

Could make it use flint as a renewable resource like tar is for torches.
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Re: Firebrands and Flint & Steel

Postby CorwinOfAmber » Wed Mar 30, 2016 11:39 pm

You could also make a tinder sack for holding your flint and steel so you can keep more charges to light things on fire instead of the one time ready use if you really feel like clicking flint and steel consumes so much rock(and at the moment steel ¦] ).
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Right, I realized that the other day but apparently forgot it as quickly again. Thanks!

Uephorias wrote:
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Re: Firebrands and Flint & Steel

Postby sabinati » Thu Mar 31, 2016 12:10 am

uh, a bar of steel can make like 5 flint and steel, and at q40 provides 20 uses each... you only need to light 1 fire a day
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Re: Firebrands and Flint & Steel

Postby synaris » Thu Mar 31, 2016 5:25 am

gotta support this. its stupid that i have to use up more valuable steel. i dont wanna restrict using flint and steel on JUST campfires and then use a torch on everything else. i may as well just use the firebrand on the campfire.

speaking of firebrands, can we make them last longer the higher quality they are?
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Re: Firebrands and Flint & Steel

Postby vatas » Thu Mar 31, 2016 5:45 am

synaris wrote:speaking of firebrands, can we make them last longer the higher quality they are?

They already should.
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Re: Firebrands and Flint & Steel

Postby synaris » Thu Mar 31, 2016 7:45 am

vatas wrote:
synaris wrote:speaking of firebrands, can we make them last longer the higher quality they are?

They already should.


i certainly havnt noticed. seems the same as always.
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Re: Firebrands and Flint & Steel

Postby CorwinOfAmber » Thu Mar 31, 2016 11:32 pm

sabinati wrote:uh, a bar of steel can make like 5 flint and steel, and at q40 provides 20 uses each... you only need to light 1 fire a day


And two branches can light that one fire, so what's the point in wasting steel on it? I want it to have more practical use as well, as making steel for hermits is a pain in the ass. Making flint & steel after hating firebrands for so long just for it to be limited use is a huge kick in the head and seems silly. It's a pain right now trapped between wasting almost a whole bar of stamina rubbing sticks together or wasting that shiny piece of steel that could be better used on things that would do more valuable jobs.
Loftar wrote:
Right, I realized that the other day but apparently forgot it as quickly again. Thanks!

Uephorias wrote:
And the game isn't dead, just on life support indefinitely
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