Its very boring to fight endlessly to get the skills.
Weak animals die with a couple hits or less and strong animals gives only 1 if you are lucky...
Can this be modified pls?
Teleskop wrote:agree x 10
or just bring back the old fighting skills for lp
Glorthan wrote:The new system is terrible. The old system was a bit convoluted, for sure, but the new system is dumbed down to the point of being completely pathetic.
Gragas wrote:Glorthan wrote:The new system is terrible. The old system was a bit convoluted, for sure, but the new system is dumbed down to the point of being completely pathetic.
I wouldn't describe it as dumbed down (since that would imply it is dead easy to get the discoveries).
My suggestion now that you can't fight fleeing animals endlessly is that animals should at least give the one discovery (they can give in their lifetile) in case you meed the requirements - so you don't have to masssacre hundreds of them to get it. And in case your equipped gear would give the option to get a new move it should take precedence over a known one.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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