Siege

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Siege

Postby hlor45s » Mon Apr 11, 2016 6:40 am

my ideas:
1) so, for now siege very close to be unusable. 12+ hours raid and all of this time you must be with full stack cuz it's war time. it sounds unreal.
basic you can make battering ram indestructible but before using it you must wait some time and after this time the defenders can destroy it but only after waiting time is end. how it work? so, you build battering ram and you know the raid time, the defenders can come for inspect it and see the raid time, call support or just start preparing for fight.
2) battle system. i have no ideas for global system. but for small bow fix you can make shield block and little change shield make it like armor with the wear.
User avatar
hlor45s
 
Posts: 17
Joined: Tue Oct 20, 2015 5:26 pm

Re: Siege

Postby stya » Mon Apr 11, 2016 7:52 am

hlor45s wrote:my ideas:
1) so, for now siege very close to be unusable. 12+ hours raid and all of this time you must be with full stack cuz it's war time. it sounds unreal.
basic you can make battering ram indestructible but before using it you must wait some time and after this time the defenders can destroy it but only after waiting time is end. how it work? so, you build battering ram and you know the raid time, the defenders can come for inspect it and see the raid time, call support or just start preparing for fight.
2) battle system. i have no ideas for global system. but for small bow fix you can make shield block and little change shield make it like armor with the wear.


Indestructible objects are a bad idea in general. See previous discussions, they can be abused to grief.
Image
User avatar
stya
 
Posts: 993
Joined: Wed May 21, 2014 3:13 pm

Re: Siege

Postby hlor45s » Mon Apr 11, 2016 8:51 am

stya wrote:Indestructible objects are a bad idea in general. See previous discussions, they can be abused to grief.

probably. but it's can be destroyed after time. and grief from weak impossible cuz you can just come and kill him with the track.
User avatar
hlor45s
 
Posts: 17
Joined: Tue Oct 20, 2015 5:26 pm

Re: Siege

Postby Taxaso » Mon Apr 11, 2016 11:48 am

Not a bad idea, it can be used 12 hours after being built so defenders can prepare when seeing it and be destructible after 13 hours of being built.
:/
Taxaso
 
Posts: 238
Joined: Sun Apr 28, 2013 1:33 pm

Re: Siege

Postby hlor45s » Mon Apr 11, 2016 1:14 pm

Or after time +1 hour siege will end and if you don't come battering ram will self destruct
User avatar
hlor45s
 
Posts: 17
Joined: Tue Oct 20, 2015 5:26 pm

Re: Siege

Postby shubla » Mon Apr 11, 2016 2:48 pm

hlor45s wrote:Or after time +1 hour siege will end and if you don't come battering ram will self destruct

Not self destruct.
But maybe decay.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Siege

Postby Itanu » Mon Apr 11, 2016 3:04 pm

A simple way to make indestructible objects non-abusable is to make it so they can be walked through. Then, the whole invincible rams thing could get a fair go.
Itanu
 
Posts: 182
Joined: Sat Jun 08, 2013 10:17 pm

Re: Siege

Postby Shadow7168 » Mon Apr 11, 2016 3:29 pm

How about this:

1: Rams are instantly built with no cooldown.
2: Attackers ram down the claim shield.
3: Once the claim is down, the walls can't be rammed again for 12 hours. An email is sent out (pls Jorb) notifying the claim owner.
4: 12 hours pass, and both the attackers and defenders know when to get online without camping all day.
5: The claim shield will remain at 0 for 4 hours before going back up again, giving time for the attack to take place.
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!

MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
User avatar
Shadow7168
 
Posts: 753
Joined: Tue Aug 03, 2010 8:33 pm

Re: Siege

Postby hlor45s » Mon Apr 11, 2016 4:57 pm

Shadow7168 wrote:How about this:

1: Rams are instantly built with no cooldown.
2: Attackers ram down the claim shield.
3: Once the claim is down, the walls can't be rammed again for 12 hours. An email is sent out (pls Jorb) notifying the claim owner.
4: 12 hours pass, and both the attackers and defenders know when to get online without camping all day.
5: The claim shield will remain at 0 for 4 hours before going back up again, giving time for the attack to take place.


it's a good idea but you still have a shield for raid whom you need 12 hours. and what you had in mind (point 2)
User avatar
hlor45s
 
Posts: 17
Joined: Tue Oct 20, 2015 5:26 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 1 guest