terraforming

Thoughts on the further development of Haven & Hearth? Feel free to opine!

terraforming

Postby Mafious » Tue Apr 19, 2016 7:10 am

i've been thinking about irrigation channels and moats.

i feel like irrigation can make farming more interesting

-irrigated crops can grow faster (beehive like effect).
-channels could be temporary you would need to repair/re-dig the channels to keep the benefits
-other cool stuff can be done with water
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Re: terraforming

Postby Ysh » Thu Apr 21, 2016 1:40 am

This sounds to make it more tedious. I think maybe water redirected cannot be done for some reason too.
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Re: terraforming

Postby jorb » Mon Apr 25, 2016 11:53 am

Fluid logic over across the entire map won't happen, no.
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Re: terraforming

Postby Ukhata » Mon Apr 25, 2016 1:27 pm

jorb wrote:Fluid logic over across the entire map won't happen, no.


i dont think you need fluid logic tbh. maybe a tile building option.
like a building that replaces a tile.

digging a tranch by "building" a tile? and creating an irrigation thing? need to be connect to a well?
and pump/well operated to fill?
with a bar of water?

i dunno something like that?
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