More Advanced Coin Minting

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More Advanced Coin Minting

Postby Ragnar214 » Thu Apr 21, 2016 7:19 am

Coins currently take 1 bar of any metal.

I propose that instead the recipe should take 10 Nuggets of any metal.

However. The resulting coinage would reflect the types of metal nuggets used.

If you put 5 gold nuggets and 5 silver nuggets into your press to make the Pile of 100 Coins, the resulting 100 Coins would be 100-50% Gold, and 50% Silver.

Or you could have coins that use 3 copper, 2 silver, and 5 gold nuggets, resulting in a 100 coin pile of 30% Copper, 20% Silver and 50% gold. And same goes for any combination of 10 nuggets and types of metal.

See where I'm going with this? The coins can aways be melted back into their nugget forms, reversing the process.



We should also be able to NAME the coinage we make before its pressed. So we can call them Denari, Frank, etc.
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Re: More Advanced Coin Minting

Postby Zeler » Thu Apr 21, 2016 1:11 pm

What for?
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Re: More Advanced Coin Minting

Postby Thedrah » Thu Apr 21, 2016 2:20 pm

i think larping would be cool with them but how would you check the coins metal composition? color?
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Re: More Advanced Coin Minting

Postby Ysh » Thu Apr 21, 2016 2:45 pm

Thedrah wrote:i think larping would be cool with them but how would you check the coins metal composition? color?

Tooltips I think. Color too.
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Re: More Advanced Coin Minting

Postby Teleskop » Thu Apr 21, 2016 2:47 pm

Zeler wrote:What for?
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Re: More Advanced Coin Minting

Postby Ragnar214 » Thu Apr 21, 2016 3:12 pm

Why ask what for?

Each coin would have these percentages forgot to add.

It's pretty simple what for. Exchange, and storage of metals.

Should read a book on currency if you don't know what for.

Currently no one bothers usnig the coins. Making it so we can alloy them and have certain percentages of metal in then might change this. Certain currencies will be worth more or less etc.

The real question is why not?

Obviously the idea isnt for everyone. But some villages might use it. Demanding only coin in exchange etc.

There is literally nothing new here. Just a different way of making the coins. And naming them in the pressing process.
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Re: More Advanced Coin Minting

Postby Burinn » Thu Apr 21, 2016 3:15 pm

No one is using coins because they're fiat and store no intrinsic value. What percentage of worthless metal they're made of isn't going to change the fact they're fiat.

Ragnar214 wrote:
Should read a book on currency if you don't know what for.

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Re: More Advanced Coin Minting

Postby Ragnar214 » Thu Apr 21, 2016 3:16 pm

Sure they have intrinsic value. As the metals they are melted into.
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Re: More Advanced Coin Minting

Postby Ragnar214 » Thu Apr 21, 2016 3:18 pm

Burinn wrote:No one is using coins because they're fiat and store no intrinsic value. What percentage of worthless metal they're made of isn't going to change the fact they're fiat.

Ragnar214 wrote:
Should read a book on currency if you don't know what for.




Not all currency is fiat. For a millennia there were metal based currency systems. And not necessarily fiat. Our current paper and plastic and cotton fiat of the modern world literally has no intrinsic value. But the metal coins still do.
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Re: More Advanced Coin Minting

Postby Burinn » Thu Apr 21, 2016 3:20 pm

The "intrinsic value" of a cast iron coin is effectively nothing given how easy they are to make. They're fiat in that if I can only use currency A with faction A, because they minted it, I need to trust they won't abuse their ability to mint currency to buy my goods effectively for free because it costs them nothing to mint more.
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