-Wooden Stave
-- 2 handed weapon, uses Unarmed Skill for damage.
-Daggers
-advantage when attacking from behind. Would work well if you swarmed someone. Sic Semper Tyrannis!
-Dual Wield Combat
- Extra Damage, quick attacks, requires High Agility/Dexterity?
-Throwing Knives and Axes (Bandolier/Shoulder Strap to hold them)
-- More Ranged Weapons in general
- Wooden Club>Stone Club>Metal Mace >>>Flail(requires a chain(s) and handle and head(s))
- Wood Spear + Requires Carpentry and a Fire (Lowest Tier spear)
- Stone Spear - Requires Stone Working and Carpentry (Able to build early, less effective than the boar spear? more powerful than the wood spear -- Could also have different colour stones matching what stone you used to make the spear head with) - Requires 1 String, 1 Stone and 1/2 Bough Just Bough and stone.
+ Spear Fishing, instead of rod. Takes stamina, quicker catches, ratio of fail to succeed higher towards failing. Has to be fish on shore/coast/shallows
-- A 1 Handed Spear series that can be used with a shield with corresponding combat maneuvers ( Also can be used on Horseback for "charging")
Turn Marksman into 3 different skills. And the corresponding ability skills name.
Ability name (Ranged Combat) instead of Marksman.
Skill progression.
Hunting
Throwing (New Skill leads to Archery)
Carpentry
--- Wooden Spear
+Stoneworking
--- Stone Spear
+Metalworking/Smithing
--- Boar Spear (Already in the Game)
Archery
---------
Hunters Bow (Already In the game
Arrows (Bone+Stone)
Bowyery
-------------
Rangers Bow
Fletching
-------------
Broadhead Arrows (Requires 1 Metal Broad Arrowhead (Metal Nugget Required), 1 Branch, 1 string, 3 feathers. (Causes bleeding damage and heavy damage to unarmoured. Can't penetrate Metal Armour)
Bodkin Arrows (Requires 1 Metal Bodkin Arrowhead (Metal Nugget Required), 1 Branch, 1 string, 3 feathers.
(Penetrates Armour, slightly lower damage to metal armoured opponent, standard damage all around otherwise.
Took some of those ideas from Codex here viewtopic.php?f=48&t=48441
So all in all besides all those new items and weapons.
There would be the breakdown of Marksmanship into 2 skills, Throwing and then Archery. Which then lead to 2 new skills Bowyery and Fletching. That allow you to make Rangers bow and better metal arrows.
Current ability Marksman would be renamed to Ranged Combat.