More Weapons, Dual Wield, Throwing Knives+Axes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

More Weapons, Dual Wield, Throwing Knives+Axes

Postby Ragnar214 » Thu Apr 21, 2016 7:54 am

-Wooden Stave
-- 2 handed weapon, uses Unarmed Skill for damage.

-Daggers
-advantage when attacking from behind. Would work well if you swarmed someone. Sic Semper Tyrannis!

-Dual Wield Combat
- Extra Damage, quick attacks, requires High Agility/Dexterity?

-Throwing Knives and Axes (Bandolier/Shoulder Strap to hold them)
-- More Ranged Weapons in general

- Wooden Club>Stone Club>Metal Mace >>>Flail(requires a chain(s) and handle and head(s))

- Wood Spear + Requires Carpentry and a Fire (Lowest Tier spear)

- Stone Spear - Requires Stone Working and Carpentry (Able to build early, less effective than the boar spear? more powerful than the wood spear -- Could also have different colour stones matching what stone you used to make the spear head with) - Requires 1 String, 1 Stone and 1/2 Bough Just Bough and stone.

+ Spear Fishing, instead of rod. Takes stamina, quicker catches, ratio of fail to succeed higher towards failing. Has to be fish on shore/coast/shallows

-- A 1 Handed Spear series that can be used with a shield with corresponding combat maneuvers ( Also can be used on Horseback for "charging")

Turn Marksman into 3 different skills. And the corresponding ability skills name.

Ability name (Ranged Combat) instead of Marksman.

Skill progression.

Hunting
Throwing (New Skill leads to Archery)
Carpentry
--- Wooden Spear

+Stoneworking
--- Stone Spear

+Metalworking/Smithing
--- Boar Spear (Already in the Game)

Archery
---------
Hunters Bow (Already In the game
Arrows (Bone+Stone)

Bowyery
-------------
Rangers Bow

Fletching
-------------
Broadhead Arrows (Requires 1 Metal Broad Arrowhead (Metal Nugget Required), 1 Branch, 1 string, 3 feathers. (Causes bleeding damage and heavy damage to unarmoured. Can't penetrate Metal Armour)

Bodkin Arrows (Requires 1 Metal Bodkin Arrowhead (Metal Nugget Required), 1 Branch, 1 string, 3 feathers.
(Penetrates Armour, slightly lower damage to metal armoured opponent, standard damage all around otherwise.

Took some of those ideas from Codex here viewtopic.php?f=48&t=48441

So all in all besides all those new items and weapons.

There would be the breakdown of Marksmanship into 2 skills, Throwing and then Archery. Which then lead to 2 new skills Bowyery and Fletching. That allow you to make Rangers bow and better metal arrows.

Current ability Marksman would be renamed to Ranged Combat.
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Re: More Weapons, Dual Wield, Throwing Knives+Axes

Postby Teleskop » Thu Apr 21, 2016 2:54 pm

all i would like is throw option added to stone axes
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Re: More Weapons, Dual Wield, Throwing Knives+Axes

Postby viznew » Sun Nov 27, 2016 1:05 pm

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Last edited by viznew on Sun Jan 22, 2017 5:43 am, edited 1 time in total.
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Re: More Weapons, Dual Wield, Throwing Knives+Axes

Postby wilkesbooth » Sun Nov 27, 2016 7:35 pm

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Re: More Weapons, Dual Wield, Throwing Knives+Axes

Postby shubla » Sun Nov 27, 2016 7:47 pm

pvp only server

no animals or anything only playuer
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Re: More Weapons, Dual Wield, Throwing Knives+Axes

Postby jorb » Mon Jan 02, 2017 12:53 pm

More weapons, sure.
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