Durability/Wear for more equipment

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Durability/Wear for more equipment

Postby Fierce_Deity » Mon Apr 25, 2016 3:43 am

I've been thinking that some of the gear that we have and use should get worn out eventually. Everything feels too static at the moment.
Scythes, shovels, axes and saws and other tools should have a durability. They should break after some amount of using them. Quality should increase their maximum durability. A way to repair them wouldn't be terrible, but I would rather just see these tools wear out. If repairing is a thing I would say tools should take a quality hit.

Swords should have a durability/wear and a sharpness amount. Lets say the sharpness goes from 0-100. At 100 sharpness it will do 100% of its damage, and loses .5% of its damage per missing sharpness. So a fully damaged sword would deal 50% of its maximum damage. Swords would need to be sharpened using a whetstone. Sharpening a sword should make its durability take damage. So after enough times sharpening a sword it will eventually break. Not against other tools like the ax working off this sharpening system either, feel free to opine.

Shields obviously should have some sort of wear as well, but I haven't thought out how that might work.

Bows could either just have a durability, or they could have something a bit more complex. The string on it could have its own durability and need to be replaced. It would be neat to have a bow work in a similar way to our fishing poles. Don't want to derail my original idea too much, but having 2 separate crafted parts for bows would be really cool. Bowstrings and whatever it is you call the rest of the bow. Both could have separate durability, or perhaps just the bowstring.

I'm suggesting this because equipment feels boring and stale. You make one item and use it forever. I don't want things to be too tedious, just to require a little more interaction. Durability should be high enough(or scale with quality well enough) that equipment isn't breaking every day. A good scythe should a few weeks.
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Re: Durability/Wear for more equipment

Postby DDDsDD999 » Mon Apr 25, 2016 3:53 am

Doesn't seem fun enough to justify "muh immersion." Been argued over and over again.
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Re: Durability/Wear for more equipment

Postby wolf1000wolf » Mon Apr 25, 2016 8:26 am

I'm in support for this idea - creates more demand for things.
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Re: Durability/Wear for more equipment

Postby stya » Mon Apr 25, 2016 8:36 am

A bow isn't supposed to break in real life, unless you got it from your grand'pa or something.

http://leatherwall.bowsite.com/tf/lw/thread2.cfm?forum=23&threadid=233599&messages=16&CATEGORY=3

" I have made and make and use 3 splice flemish bowstrings of Brownell's FastFlight on ALL my bows for over 25 years now..

Vintage wooden bows of yew or oasge or vintage glas backed-faced bows from the 50's-60's-7-'s.

Never had a single issue with the newer string material either. "

...

"I think exposure to high temperatures is detrimental to bow life . Avoid storing a bow in the sun or in a car on a sunny day . I had a neighbour who used to drive around with a recurve bow on his truck gun rack - not a good idea .

I 've owned bows built 50 years ago that are still shooting fine.

Only one bow blew up on me . It was a Bear Grizzly from the early 70's that I got used so who knows how it was used or stored .

The toughest bow I 've owned was an early Chekmate . I put it through the wringer and it's still shooting today . "
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Re: Durability/Wear for more equipment

Postby Fierce_Deity » Tue Apr 26, 2016 3:22 am

Nice input on the bows, thanks for that. Maybe they should be excluded from this idea of mine then. I still would like to see bows require multiple crafted parts to make them.
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