Skullduggery

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Skullduggery

Postby Burinn » Tue Apr 26, 2016 3:17 am

I think my suggestion is pretty self-explainatory based on the title of my post.


If combat were modified in such a way in which allowed for all manners of skullduggery I feel the game would be greatly improved. Diversifying the combat system is something I think everyone would agree is a good thing. Example of such skullduggery are as follows:




I would love to hear what you guys think.
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Re: Skullduggery

Postby Ysh » Tue Apr 26, 2016 3:38 am

Burinn wrote:If combat were modified in such a way

How can we do this one?
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Re: Skullduggery

Postby Burinn » Tue Apr 26, 2016 3:38 am

Ysh wrote:
Burinn wrote:If combat were modified in such a way

How can we do this one?


I don't know how to program computers, beats me.
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Re: Skullduggery

Postby DDDsDD999 » Tue Apr 26, 2016 3:43 am

There's already a lowblow move, there used to be a throw sand move.
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Re: Skullduggery

Postby jordancoles » Tue Apr 26, 2016 3:54 am

I miss strangle

Early world was always the best because you could just fukkin choke a bitch
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