Textured stockpiles

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Textured stockpiles

Postby arakell » Wed Apr 27, 2016 1:47 pm

I haven't noticed a suggestion like this anywhere (but I might have not searched well enough). Maybe it would be possible to texture some stockpiles depending on it's content, if it contains only one type? Examples might include stone, ore and fabric (maybe bough?). For instance a limestone stockpile would then be easily distinguishable from basalt stockpile. And if it contains a mix, it would simply fall back to it's default texture?
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Re: Textured stockpiles

Postby arakell » Wed Apr 27, 2016 2:21 pm

Although I guess I just found something related: viewtopic.php?f=48&t=42779
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Re: Textured stockpiles

Postby arakell » Wed Apr 27, 2016 3:19 pm

Okay, correction number two: there was a mention of this idea already: viewtopic.php?f=48&t=45439 and viewtopic.php?f=48&t=45311
case closed :)
(still would love to see it, though)
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Re: Textured stockpiles

Postby jorb » Sun May 01, 2016 3:21 pm

Will probably happen at some point.
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Re: Textured stockpiles

Postby Enjoyment » Mon May 02, 2016 4:24 pm

It can be more useful, then u thinking... Please, Jorb, do it, when u have some time...
English is neither my native lang, nor my best side...
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Re: Textured stockpiles

Postby vatas » Mon May 02, 2016 7:42 pm

I've been having this idea and I think I mentioned it somewhere

@jorb make it so that the stockpile texture updates when all hearthlings have closed the "1/70" window otherwise people shift+wheeling stuff will cause unnecessary stress for the server.
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