by GenghisKhan44 » Sat Apr 30, 2016 6:39 pm
Here's an idea, kinda mixing things from other games (like Age of Mythology and Emperor: Rise of the Middle Kingdom):
Allow a player to pick different deities to which he is dedicated - up to a group of, say, four. Each one would have different requirements for abilities or skills. I have a few ideas off the top of my head:
Freyr - God of Warriors. Requires: 100 STR, 75 MC, 100 UA; research steelmaking, rage; discover Shield, a sword, Bear Cape. Grants swords +15 attack when defending. Can sacrifice an entire bear at an Altar to Freyr so that the next ram only costs 3/4 the brimstone it usually would. (High-tier fighting god of some kind; again it's just an idea.)
Sif - Goddess of Fertility. Requires: 45 Farm, 33 PER; discover straw hat, barley and at least 2 other crops, something from a tamed animal (hide, meat from a pig, tame sheep, cow). Small (~10%) chance to tame a wild animal instantly. Drops from plants (straw, poppy flowers, beet leaves, etc) have 50% chance to double. A sacrifice of a raw animal hide at an Altar to Sif would give you a living version of that animal. (mid-tier farming goddess.)
Jorbtar - Troll Gods. Requires: stat and research cap. 1,2500k LP. Discover troll hide and every troll accessory; all armor; all melee weapons. Must also have a gold, 1-year subscription. Grants immunity to murder and nidbanes (though you can still be KO'ed and stolen from, and killed by non-player entities and environs). Sacrificing your gift hat to an Altar of Jorb or an Altar of Loftar makes you win the game. (An uber high-tier god only for the 1337.) Comes with a real nice "I pray to jorbtar and all I got was this stupid shirt" cosmetic shirt.
"...the dungeon and shackles are already at my threshold to show me here and now my eternal disgrace. Only you can work the miracle to make life possible for a soul so imperiled by doubt, O Atoner for all, exalted beyond saying." - St. Gregory of Narek, Book of Lamentations, Prayer 1. You are much loved! Love in return!