armor

Thoughts on the further development of Haven & Hearth? Feel free to opine!

armor

Postby shubla » Sat May 21, 2016 11:13 am

Potjeh wrote:Armor should take off a percentage of the damage rather than a flat number.

Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: armor

Postby Potjeh » Sat May 21, 2016 12:23 pm

Image Bottleneck
User avatar
Potjeh
 
Posts: 11812
Joined: Fri May 29, 2009 4:03 pm

Re: armor

Postby shubla » Sat May 21, 2016 2:16 pm

Potjeh wrote:http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=43954

Oh
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: armor

Postby MadNomad » Wed Apr 20, 2022 1:17 pm

yes, high quality steel armors should protect from like 80-90% of damage or something

currently you can beat sprucecaps with one cleave at good enough openings(and those are trivial to make) even if they have some top armor
MadNomad
 
Posts: 2158
Joined: Fri Mar 11, 2016 11:13 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Ahrefs [Bot], ChatGPT [Bot], Claude [Bot], Meta [Bot] and 232 guests