So one of the bigger complaints I often see on the forum is a lack of endgame content to keep people busy. currently, endgame content consists of grinding QL 160+ metal/trees/silk/animals. Because every large village can easily attain these goals on their own, trade (as far as I can tell) is more or less stagnant. This leaves those playing with a few options: raiding villages and hermits for no reason other than satisfaction, build magnificent structures and towns, or do nothing.
What I'm suggesting is a portion of the map dedicated to endgame grinding/content. What I have in mind is a tundra/artic waste called The Hinterlands. This area would ideally be along the northern or southern (or both) borders of the map and could only be crossed with a knarr. The Hinterlands would ideally have no 'common' resources such as trees, soil, water, clay, etc. instead there would be snow and permafrost. The idea behind this is that only those capable of building and stocking a knarr would be able to cross the ocean/river and once they have crossed, would have to be able to survive with the supplies they have brought.
Of course, no one would do this if there wasn't large rewards. My idea is to have endgame animals/monsters to fight (trolls, mammoths, yetis, etc.), as well as very high quality metal nodes, instead of having QL160+ metal in the overworld. hinterland specific curios and foods could be added. another small change would be to place a majority of ice spires in the hinterlands, limiting early game monopolization of ice. there are dozens of ideas for what could be placed in the hinterlands.
Hopefully this idea, if implemented, would incentivize acitivites for endgame players besides just murdering and pillaging (not that that is a bad thing) and trading (hopefully with small villages/hermits) instead of just making everything they need. large villages would focus on maintaining a fortress in the hinterlands while a small village could make food to trade with the large village for high quality metal/hinterland spoils.
any suggestions or feedback would be nice. this is just an idea i had late last night for end game content.