displaced wrote:Hello there,
could you please fix the camera rotation in buildings?
Example: Building placed east to west (entry west to east).
Once you enter this building, your character should face east. Checking the map: its west.
This is so frustration if you often change between outdoors and indoors.
Greetings.
I remember some thread with this idea in past months. I think is some technical limiting to stop this from happening since rotation can be not align to grid or some things like this. I think eventually is for plan as building to not be some pocketed dimension transfer when use door, but actual structure in world, so maybe this is fixed with that one.
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