Every time I come back to this game, I have some fun, and then shortly after I'm reminded of all the fucking bullshit that just pisses me off. Visitor debuff is one of those things. Why is this thing still a thing? Why has nothing been done about alt vaults?
Visitor debuff is an unnecessary crutch for bad players that punishes sneaky, strategic players. No longer can you punish people for accidentally leaving their gate open. You can quite literally kill somebody who has a master key on him and not be able to punish him for this action. Having their key is fucking useless in the grand scheme of things. And what did we gain from having such a casual-friendly piece of shit thing in the game? Safe trading? I'd hardly even call that a plus. You've removed a degree of uncertainty that played a major part in making the game as good as it is. It's too safe now, trading, like most player interactive things in this game, should be a nerve wracking ordeal.
Lest you forget, we still had trade villages in legacy. The only difference is that those villages had to be more vigilant and alert in case some people wanted to cause havoc, and that is a good thing. Everything is so passive and sterile currently.
Pali bashing is a thing of the past, never has the world been as safe as it is right now. Claim shields, visitor debuff, no palibashing.
Then, to rub salt in the wound, alt vaults are still just as prevalent as they always have been. How has there not even been an attempt at tackling this issue? Not even an idea thrown into the game to test if it has any positive effect. The being able to loot hearth fires idea has been around for as long as I can remember, as well as members of your village being unable to log out when your shield claim is being attacked/is down.Why haven't these been implemented to test if they have their desired effect?
Time and time again, people have said that sieging villages just isn't worth it. It shouldn't take this long to address this issue. At least fucking try the above mentioned workarounds to see if they help rather than just dismissing them based on nothing but subjective shit. Then, if they end up failing, you can say you told us so and we can go back to the drawing board. That is how progress is made.
I'd like H&H to go back to being a brutal survival game in which mistakes have consequences. Right now it's more akin to harvest moon.
Fuck this game, it's frustrating that it's a one of a kind. This is why competition between devs is a good thing, it would actually act as a kick start to getting something done about issues that are years and years old that never get addressed, and instead get sidelined for some fucking meaningless fluff update that doesn't address core issues. At least back in Legacy the issue was less apparent because Pali bashing was a thing and as such sieging wasn't a massive pain in the ass.
Shame on all of the PvP heavy villages being so passive and quiet on this subject too, I guess you've all been spoiled by how casual this shit has become recently that it's made you impotent.