Training dummies!

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Training dummies!

Postby reexar77 » Thu Jul 21, 2016 9:30 am

you're sitting around town bored , you see your archer buddies going full party on the archery target's and you as a melee fighter need to fight an animal that dies before you can even test what you wanted , how about using straw ,metal and leather to make a dummy that can be used to test your hit damage and such like being able to hit the damn atoms out of something while waiting for a task :lol: Please jorb make my dreams come true bless us with your mojo ;)
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Re: Training dummies!

Postby Adder1234 » Thu Jul 21, 2016 9:37 am

That's actually a really cool idea, plus it would help new players understand the combat mechanics better.
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Re: Training dummies!

Postby Granger » Thu Jul 21, 2016 10:36 am

Suggested quite often and I would like to see it ingame, but no metal so it is accessible to new characters to learn about the combat system interface.

I think one should be able to fuel it with Beautiful Dreams to enable sparring with it fighting back.
The more Dreams you put in the stronger it gets (like: per dream it gains 25% of your stats on the next round) ?
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Re: Training dummies!

Postby reexar77 » Thu Jul 21, 2016 11:13 am

Granger wrote:Suggested quite often and I would like to see it ingame, but no metal so it is accessible to new characters to learn about the combat system interface.

I think one should be able to fuel it with Beautiful Dreams to enable sparring with it fighting back.
The more Dreams you put in the stronger it gets (like: per dream it gains 25% of your stats on the next round) ?


Or the quality of the dream given would determine the damage of the dummy and it's difficutly so would scale of dream and dummy quality also you may choose a weapon for the dummy maybe like giving it a stone axe or even a hird'sman sword and shield like being able to simulate a basic combat for any new warrior :D
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Re: Training dummies!

Postby Axatros » Thu Jul 21, 2016 1:45 pm

+1

Great idea.
Pixel art is and always will be better than this plastic looking Hafen you gave us here.
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Re: Training dummies!

Postby LadyV » Thu Jul 21, 2016 6:53 pm

As long as it does not give any experience or LP I am fine with them as testing objects.
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Re: Training dummies!

Postby MrPunchers » Fri Jul 22, 2016 8:53 am

+1
I really need to test how much damage my chop does, but don't have high enough stats to fight anything that I can't ohko.
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Re: Training dummies!

Postby Grog » Fri Jul 22, 2016 1:18 pm

Suggested for as long we have combat :mrgreen:
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