I think, the devs could temporarily boost different things every week to change the stagnate meta-game. For instance, declare the month of the dry weather or something like that, so the trees would be very easy to cut down. So people will concentrate on cutting the trees down asap. The week of the fast building, so people would shift to build stuff quicker and etc. Making a week of the mega-beasts, so the animals would be much harder to kill, but give much higher quality loot, so the villages would spend time on hunting together. Or a week of foraging, so anything you harvest would give you 4x times what it usually gives.
http://www.heroesofmightandmagic.com/he ... eeks.shtml
Week of Toad If a young girl should dare kiss a frog during this week, it is said that she will be married within a year.
Week of Hen A week when you should watch your step
Week of Firefly The week with the most beautiful nights.
Week of Dragonfly A week when it impossible to have a quiet lakeside fishing session.
Week of Fox Not a good week to be a chicken.
Week of Rat The favourite week of cats.
Week of Rabbit Not a good week to be a carrot.
Week of Squirrel Not a good week to be a hazelnut.
Week of Caterpillar A week when the Elves organise a great meal, after which they do a traditional dance.
Week of Hamster Weekly Hamster and Berserk Combat Hamster production doubles.
Week of Pigeon A week when all statues must be cleaned daily.
Translating to hafen:
Week of Toad you can kiss the enthroned toads, the curio gains 300% more lp boost
Week of Hen more intense chicken quality rise
Week of Dragonfly A week when it impossible to have a quiet lakeside fishing session. No fish, instense dragonfly spawning.
Week of Fox Not a good week to be a chicken. Foxes spawn more often, gain strength and higher quality
Week of Rat The favourite week of cats. Lynxes become deadly.
Week of Rabbit Not a good week to be a carrot. Intense rabbit spawning
Week of Squirrel Not a good week to be a hazelnut