feedback for J&L

Thoughts on the further development of Haven & Hearth? Feel free to opine!

feedback for J&L

Postby bojackson » Wed Jul 27, 2016 7:54 pm

::Warning wall of text kinda, sorry:: mainly just some feedback for jorb/lofty, on how I feel about the game, the last year or so.


Not sure If I've brought this up before but I was thinking last night about the game and wanting to play again (been about a year since I've played). Had some thoughts about the game and its state I wanted to share.

Just some "quick" (was quick at first but then my brain ran amuck) feedback, I'm not a big fan of the new (new to me kinda) natural resources, such as brimstone and icicle things. They seem out of place for the game and make it "cheesy" in a negative way (imo). The fact that they play too big a role in the game mechanics is an issue I belive for the smaller groups / hermits. Something like brimstone and icicles should only be a small perk to come across. Not a vital part to the game mechanics. That's how I see it anyway, as of 6 months ago when I played last, it had that feeling. Like you were "missing out" (insert sad face gif) or you had to join a big faction to experience/enjoy some of the content. It's not a huge deal, I could of course play just fine without it but it sucks to have that feeling/notion in the back of my head you know? I'm mainly thinking of when I read that brimstone had to do with village defense mechanics which I thought uh oh... that sounds too impactful for being a random lucky resource node. Maybe things are different now, sorry if they are and this is irrelevent, but maybe the general feeling I'm trying to describe can carry over into other elements of the game (at least how you/we look at the game). Or maybe this is ill explained and a waste of a read sorry if that is the case lol.

I liked Legacy hnh for its simplicity, I remember when salem came out and things got way to complicated with the food and different colors for quality... It just gave me a headache, I usually play games to chill and have fun. I don't want my brain to have to be working too hard lol. Overall though I love the game and always will, I've praised you guys enough I think over the years haha. Glad to see ya'll still working on it. The last few updates look great. Hopefully siege and combat will be in a good place where everyone is somewhat happy (as if that could be possible xD) K well have a good rest of the summer and I'll see ya around.

ps: Also I know its bad to talk about new worlds and such but I was hoping to see a wipe soon. I've got some friends interested, it would also be nice to see some new life breathed into the game aswell. Although I know that has alot to do with your dev schedule and what you have planned to implement/fix, just wanted to bring it up, as it was on my mind (and I'm sure some others too).
Ohhh that's how I make a sig, cool
User avatar
bojackson
 
Posts: 152
Joined: Sat Aug 29, 2015 8:02 pm
Location: Middle of a J&L sandwich

Re: feedback for J&L

Postby vatas » Wed Jul 27, 2016 8:32 pm

I think Brimstone is fine as it is. Rock Crystals, needed by Charter Stones, could be considered an issue though.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
User avatar
vatas
 
Posts: 4891
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: feedback for J&L

Postby LadyGoo » Wed Jul 27, 2016 10:09 pm

I think it would help if you would give the feedback by evaluating how the things affected YOU personally.
Hafen Helpdesk Skype Conference [Eng]: https://join.skype.com/mxo3yVNbrCK9
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN

Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM

W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
User avatar
LadyGoo
 
Posts: 2767
Joined: Sat Jul 09, 2011 9:06 am

Re: feedback for J&L

Postby MrPunchers » Thu Jul 28, 2016 4:22 am

vatas wrote:I think Brimstone is fine as it is. Rock Crystals, needed by Charter Stones, could be considered an issue though.

Replace Rock Crystals with Strange Crystals, or have the charter need input of items like to go set distance you need so and so amount of pts, and get like 5 pts from Strange Crystal and 50 from Rock Cyrstal.
Suck me good and hard thru my jorts
User avatar
MrPunchers
 
Posts: 1679
Joined: Mon Jun 06, 2016 9:54 am
Location: Where do you think?

Re: feedback for J&L

Postby dageir » Thu Jul 28, 2016 7:28 am

We need some "cheaper" kind of charterstone allowing every village to fast travel to trade with others.
Also you should only need a "password" and not have to go to a village to be able to use the charterstone later.
Image
User avatar
dageir
 
Posts: 1971
Joined: Sat Mar 31, 2012 12:37 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Ahrefs [Bot], BallisticMeat, Claude [Bot], Massa, Neppy and 93 guests