Dogs/Animals

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Dogs/Animals

Postby MrPunchers » Sun Sep 25, 2016 4:13 pm

When? I heard Jorb bring it up a while back, and that we would get them from taming wolves. Also, the combat update is the perfect time to implement dragons :mrgreen:
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Re: Dogs/Animals

Postby Teleskop » Sun Nov 13, 2016 4:48 pm

jorb must have some mysterious reason to hold back with implementing wolves

perhaps he wants to introduce them with some more advanced ai that would make them form into packs?
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Re: Dogs/Animals

Postby viznew » Mon Nov 14, 2016 8:58 am

Teleskop wrote:jorb must have some mysterious reason to hold back with implementing wolves

perhaps he wants to introduce them with some more advanced ai that would make them form into packs?



lol thay chould hold territory and defend it, dig under walls and jump fences, if you trespass thay follow the scent but only persue locally but if you fight some of them or kill one thay will track you to the ends of the haven with a small group (as to leave the pack alive only a few would "get the scent") you chould say kill a wolf then place other peoples scents around it and sometimes mabye trick the wolf/ wolves into tracking the wrong person
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Re: Dogs/Animals

Postby viznew » Mon Nov 14, 2016 11:14 am

Thay chould have a wolf den (village idol for wolves) and mark trees to hold a territory (walks to tree and pees on it) and to beat back wolf patrols you can watch them and see where thay mark and chop tree down and hope thay move on somewhere else wolf dens chould be almost like a raid super tough and rewarding (pack leaders fur/skull alpha wolf furs/skulls) lol I'm digging my wolf ideas but thay crazy lol
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Re: Dogs/Animals

Postby jorb » Mon Jan 02, 2017 11:34 am

When we have better AI to handle pack hunting animals.
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