Idea: Generate level 6

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Idea: Generate level 6

Postby LadyGoo » Tue Oct 04, 2016 8:10 pm

I think it is the time to make an ultra-hard to mine level 6, that would require a lot of str and high quality pick axes + wouldn't have any caves.
This could enhance the trades, give some motivation to work on food production and development of miners, create an opportunity for higher quality tools as well.
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Re: Idea: Generate level 6

Postby Redlaw » Tue Oct 04, 2016 8:12 pm

I was more thinking it be cool to have an underground world.... the 6th layer would be like a copy of the abive would, but have giant mushrooms, diffenrt anals ect.... then have a few more layers for mining (like another 5).
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Re: Idea: Generate level 6

Postby Pickard » Tue Oct 04, 2016 8:18 pm

Yes. Basically we have map 46000*46000 tiles and only 6 tiles high. Make it 3D! 46000*46000*46000! 23000 underground layers and 23000 haven layers.
Btw great idea - haven layer. How haven without haven could exists?
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Re: Idea: Generate level 6

Postby Ysh » Tue Oct 04, 2016 8:19 pm

Redlaw wrote:diffenrt anals

Which game are you play?
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Re: Idea: Generate level 6

Postby Teleskop » Tue Oct 04, 2016 8:51 pm

some sort of mysterious "dungeon" level would be nice but only for extreme endgame and it should be very very hard !!! and rewarding!!!
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Re: Idea: Generate level 6

Postby sMartins » Tue Oct 04, 2016 8:54 pm

Pickard wrote:Yes. Basically we have map 46000*46000 tiles and only 6 tiles high. Make it 3D! 46000*46000*46000! 23000 underground layers and 23000 haven layers.
Btw great idea - haven layer. How haven without haven could exists?


Why not a round map? where digging you will eventually end up on the other side :D
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Re: Idea: Generate level 6

Postby Nikitan83 » Tue Oct 04, 2016 8:56 pm

Redlaw wrote: diffenrt anals ect....

Pretty sure that the assholes on topside would find their way down to lvl6 tbh
Despite that, a new level is a nice idea
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Re: Idea: Generate level 6

Postby azrid » Tue Oct 04, 2016 10:24 pm

Great idea!
For world 10.

I like the other idea of world being round and the possibility to dig all the way through.
Then should also make it that there are no world borders and it just warps around the edges.
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Re: Idea: Generate level 6

Postby jordancoles » Tue Oct 04, 2016 10:27 pm

Troll spawn rate would discourage a lot of people from bothering/grinding again after the first miner death to a troll
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Re: Idea: Generate level 6

Postby ven » Tue Oct 04, 2016 10:46 pm

It's a good idea really. A unique type of ore could be interesting. Or a completely hollow world. Or some new biome aimed at endgame characters.
It could be an interesting way to bring back a bit of the new world feeling.
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