What if the items that players drop on the ground disappears and randomly becomes an animals loot?
Like 1 random dropped item becomes a loot when you defeat an animal.
Sure if you defeat 5 ant you could get let's say bone, bark, leather, clay and axe for each defeated.
Well this will require and item to be dropped to become an animal loot in the first place. But i thought it would be an interesting idea, since I've read that items dropped in the ocean get washed back on shore where sand terrain is. So why not this. Any ideas how could this work or wouldn't work.