I think, the idea with traumas and health are great, that needs to be a profession in H&H, not only some recipes.
Add skills: diagnosis and treatment
- A way to get medicinal leech from leech, whitch only converts HHP from one wound to another but no gives damage to HHP.
- Diagnosis will give a skill to look at all another character wounds.
- Treatment allows to use medicine on another character, but can be used for doing damage eg leeches, only medicinal leech.
- Must be capped by rare stats/abilities, eg intelligence or dex.
- Some of medicines will take improved result, eg Treated with pultrice by doctor will give no debuff, or heals faster.
This will make an interesting profession, or very usefull occupation in public markets or villages.