Gjenganger

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Gjenganger

Postby viznew » Tue Oct 11, 2016 11:02 am

my idea is a special grave perhaps hard and expensive to make when made can pay tribute with lp to the fallen player and recieve a small temp boost of some sort based on the dead players corpses stats and if its upkeep is not maintained you can either cap it and never be able to recover its boosting power or it breaks open and a corpse filled with rage goes on a rampage till slayed once more In older traditions the gjenganger was also very malicious and violent in nature, coming back from the grave to torment its family and friends. perhaps causes infection or at least high chances of it (when ifection added)



A tradition that deserves special mention is that of the "varp". A varp is a pile of stones or twigs which often marks a place where someone has died. It was believed that when you passed this place, you should throw another stone/twig on the varp, to commemorate what had happened there. Doing so would sometimes bring luck on your further travels, while not doing so would result in bad luck and dangerous accidents. Many of these varps have now disappeared, especially the ones made out of twigs. But in a few places the varp is marked with a sign or something similar, and the tradition is kept alive to this day, though in a much looser, and often joking, manner.

https://en.wikipedia.org/wiki/Gjenganger
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Re: Gjenganger

Postby jorb » Mon Oct 17, 2016 10:05 am

Not super keen on undead.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Gjenganger

Postby viznew » Mon Oct 17, 2016 10:54 am

i mostly like the idea of a big grave we chould pay tribute to idk what it chould do in return, perhaps just has upkeep and gives small boost only if upkeep not kept it breaks forever (unless caped and then its decoration)
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