Revamp Sausages

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Revamp Sausages

Postby sabinati » Sun Oct 16, 2016 7:35 am

Please diversify sausages a bit more, there are too many that use boar and not enough for the other various wild animals. Moose in particular needs another sausage.
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Re: Revamp Sausages

Postby MrPunchers » Sun Oct 16, 2016 7:41 am

+1000
Really give Moose another sausage, give Mammoth sausage, and why does 40% of sausage have pork like wtf.
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Re: Revamp Sausages

Postby shubla » Sun Oct 16, 2016 7:57 am

pork tastes good
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Re: Revamp Sausages

Postby jorb » Sun Oct 16, 2016 2:45 pm

Meat could certainly use more recipes in general.
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Re: Revamp Sausages

Postby azrid » Sun Oct 16, 2016 3:27 pm

Pork is used in a lot of sausages because of the fat content. Usually game is very lean.
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Re: Revamp Sausages

Postby jorb » Sun Oct 16, 2016 3:36 pm

azrid wrote:Pork is used in a lot of sausages because of the fat content. Usually game is very lean.


This is the idea, yes. I have also wanted to increase the value of pork.
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Re: Revamp Sausages

Postby azrid » Sun Oct 16, 2016 5:14 pm

Make tamed pig fat extractable. Then you gotta render fat in cauldron inventory into lard.
Depending on sausage you can add either pig fat or lard.
Fat and lard can be used in several other cooking recipes too so it gives more food options for the future.
Voila having pigs now is useful.
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Re: Revamp Sausages

Postby Redlaw » Sun Oct 16, 2016 5:24 pm

See new sausages with a Pig focus, would be a great way to boost pigs, plus some high end meat items that need pig meat only.
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Re: Revamp Sausages

Postby Horatius_The_First » Sun Oct 16, 2016 6:56 pm

give baking some of those sexy +2 FEPs aswell
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Re: Revamp Sausages

Postby Teleskop » Sun Oct 16, 2016 7:00 pm

i thought that sausages were mostly made out of domesticated animals? perhaps reduce the dominance of sausages over other foods by adding the long awaited soups or some other interesting food categories or food that needs time to make like cheese (smoking meat? ) :oops:
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