kemil88 wrote:I would like to have more inventory space, I think we could have pockets in jacket and pants, also you could add new bagpacks like Hardened Leather one or Cloth one
loftar wrote:~ but having a segmented inventory would probably work much worse in Haven where items aren't necessarily 1×1.
loftar wrote:but having a segmented inventory would probably work much worse in Haven where items aren't necessarily 1×1.
maze wrote:I cant see a real downside of segmented inventory's
loftar wrote:If inventory space could be added on a single-square basis, then I would be generally far more open to add some space here and there on various more-or-less insignificant items, but as long as the basic unit of space that can be added is an entire row or column, I feel the need to be quite conservative. Not entirely sure how to solve that problem; we did attempt in Salem by having effectively separate inventories for the various inventory-extending items, but having a segmented inventory would probably work much worse in Haven where items aren't necessarily 1×1.
Granger wrote:Add a toolbelt with slots accepting ...
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