List of un-plantable herbs

Thoughts on the further development of Haven & Hearth? Feel free to opine!

List of un-plantable herbs

Postby ekzarh » Wed Oct 19, 2016 7:39 am

A list of things that IMO should be added an ability to be planted into Garden Pot

Yellowfeet
Morels
Waybroad
Cavebulb
Blood Stern
Lingonberries
Giant Puffball
Wild Windsown Weed

And maybe (with some longer growth times for the balance)
Bloated Bolete
Glimmermoss

P.S. I've just ran through my storagefor the items which are logical to be planted. And tried them all. So it is not a full list in any way
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Re: List of un-plantable herbs

Postby Zeler » Wed Oct 19, 2016 8:19 am

Chiming Bluebell ~( ^ . ^ )~
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Re: List of un-plantable herbs

Postby ekzarh » Wed Oct 19, 2016 8:25 am

Zeler wrote:Chiming Bluebell ~( ^ . ^ )~

Why not& It's beutiful
Balance-wise:
maki it growth time about 2 weeks and chance of getting 2 bluebells from a pot about 3-5%

This way you either study/trade it immediately or wait 2 weeks to do the same with better q bluebel
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Re: List of un-plantable herbs

Postby Granger » Wed Oct 19, 2016 8:29 am

Option for curiosities that would be OP when mass-produced:
Let them return just one when picked, then they could be used as decoration without killing off the need for them to be actually foreaged.
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Re: List of un-plantable herbs

Postby Fostik » Wed Oct 19, 2016 12:25 pm

Please, dont make a game so stupid as salem. You cant clone mushrom by planting it. You need spores, mushrom needs a wet, shade place to grow.
Www replant is also absurdly.
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Re: List of un-plantable herbs

Postby kemil88 » Wed Oct 19, 2016 12:35 pm

I would love to plant candleberry..
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Re: List of un-plantable herbs

Postby MrPunchers » Wed Oct 19, 2016 1:35 pm

We shouldn't be able to plant mushrooms like this anyway :roll:
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Re: List of un-plantable herbs

Postby Ukhata » Wed Oct 19, 2016 1:57 pm

MrPunchers wrote:We shouldn't be able to plant mushrooms like this anyway :roll:


well, actually. we should be able to get manure from the cows, make a bed in a cave. add in the manure and plant mushrooms.
most mushrooms are grown like this en masse. :)
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Re: List of un-plantable herbs

Postby ekzarh » Thu Oct 20, 2016 7:28 am

Granger wrote:Option for curiosities that would be OP when mass-produced:
Let them return just one when picked, then they could be used as decoration without killing off the need for them to be actually foreaged.

With a slight chance to get 2 based on rarity.

For dandelions it may be as high as 20-30% (they are common anyway)
For glimmermoss it may be 2-5% I doubt mass production could be possible with that.
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Re: List of un-plantable herbs

Postby jordancoles » Fri Oct 21, 2016 2:55 am

Candleberry
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